Build mesa 8582 failed

Commit c91a5f70fb by Neil Roberts on 7/31/2018 1:44 PM:
i965/nir: Use the nir copy of shader_info to handle gl_PatchVerticesIn\n\nInstead of using the copy of shader_info stored in gl_program, it now\nuses the one in nir_shader. This is needed for SPIR-V because the\ninfo.tess.tcs_vertices_out is filled in via _mesa_spirv_to_nir which\nhappens much later than with a GLSL shader. The copy of shader_data in\ngl_program is only updated later via brw_shader_gather_info but that\nis too late.\n\nFor GLSL this shouldn't create any problems because the nir copy of\nthe shader_info is immediately copied from the gl_program in\nglsl_to_nir.\n\nv2: updated after commit "i965: Combine both gl_PatchVerticesIn\n lowering passes." (488972) (Alejandro Piñeiro)\n\nReviewed-by: Timothy Arceri <tarc...@itsqueeze.com>

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