From: Kevin Rogovin <kevin.rogo...@intel.com> Change-Id: Ic5948415e0b4d6799b6a88ac507c1999ccb1df39 --- src/intel/compiler/brw_fs.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp index 121f9f8..b089b79 100644 --- a/src/intel/compiler/brw_fs.cpp +++ b/src/intel/compiler/brw_fs.cpp @@ -3349,7 +3349,11 @@ fs_visitor::emit_repclear_shader() assign_constant_locations(); assign_curb_setup(); - allocate_registers(16, false); + /* WARNING: the original SIMD32 series has this line added, in patch + * "i965/fs: Rework FB write header setup for SIMD32 and better scheduling." + * but giving this line makes bad things happen later. + */ + // allocate_registers(16, false); /* Now that we have the uniform assigned, go ahead and force it to a vec4. */ if (uniforms > 0) { -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev