On 2018-05-02 09:11 PM, Marek Olšák wrote: > If you are shader-bound, you won't see any difference. In order to become > RB-bound, you need more work in RBs than shaders. Blending or MSAA might > help add that.
Indeed, vblank_mode=0 glxgears -samples 8 shows a significant difference in performance with amdgpu. Unfortunately, the patch breaks MSAA with radeon, showing flickering of incorrectly rendered tiles. So I'm afraid as-is this can still only be done with amdgpu. -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev