v2: Fix a typo spotted by Eric Anholt. --- src/mapi/glapi/gen/ARB_uniform_buffer_object.xml | 116 ++++++++++++++++++++++ src/mapi/glapi/gen/Makefile | 1 + src/mapi/glapi/gen/gl_API.xml | 2 + 3 files changed, 119 insertions(+), 0 deletions(-) create mode 100644 src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
diff --git a/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml b/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml new file mode 100644 index 0000000..d328652 --- /dev/null +++ b/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml @@ -0,0 +1,116 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_ARB_Uniform_Buffer_Object" number="57"> + +<enum name="UNIFORM_BUFFER" value="0x8A11" /> +<enum name="UNIFORM_BUFFER_BINDING" value="0x8A28" /> +<enum name="UNIFORM_BUFFER_START" value="0x8A29" /> +<enum name="UNIFORM_BUFFER_SIZE" value="0x8A2A" /> +<enum name="MAX_VERTEX_UNIFORM_BLOCKS" value="0x8A2B" /> +<enum name="MAX_GEOMETRY_UNIFORM_BLOCKS" value="0x8A2C" /> +<enum name="MAX_FRAGMENT_UNIFORM_BLOCKS" value="0x8A2D" /> +<enum name="MAX_COMBINED_UNIFORM_BLOCKS" value="0x8A2E" /> +<enum name="MAX_UNIFORM_BUFFER_BINDINGS" value="0x8A2F" /> +<enum name="MAX_UNIFORM_BLOCK_SIZE" value="0x8A30" /> +<enum name="MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS" value="0x8A31" /> +<enum name="MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS" value="0x8A32" /> +<enum name="MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS" value="0x8A33" /> +<enum name="UNIFORM_BUFFER_OFFSET_ALIGNMENT" value="0x8A34" /> +<enum name="ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" value="0x8A35" /> +<enum name="ACTIVE_UNIFORM_BLOCKS" value="0x8A36" /> +<enum name="UNIFORM_TYPE" value="0x8A37" /> +<enum name="UNIFORM_SIZE" value="0x8A38" /> +<enum name="UNIFORM_NAME_LENGTH" value="0x8A39" /> +<enum name="UNIFORM_BLOCK_INDEX" value="0x8A3A" /> +<enum name="UNIFORM_OFFSET" value="0x8A3B" /> +<enum name="UNIFORM_ARRAY_STRIDE" value="0x8A3C" /> +<enum name="UNIFORM_MATRIX_STRIDE" value="0x8A3D" /> +<enum name="UNIFORM_IS_ROW_MAJOR" value="0x8A3E" /> +<enum name="UNIFORM_BLOCK_BINDING" value="0x8A3F" /> +<enum name="UNIFORM_BLOCK_DATA_SIZE" value="0x8A40" /> +<enum name="UNFIROM_BLOCK_NAME_LENGTH" value="0x8A41" /> +<enum name="UNIFORM_BLOCK_ACTIVE_UNIFORMS" value="0x8A42" /> +<enum name="UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES" value="0x8A43" /> +<enum name="UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER" value="0x8A44" /> +<enum name="UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER" value="0x8A45" /> +<enum name="UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" value="0x8A46" /> +<enum name="INVALID_INDEX" value="0xFFFFFFFF" /> + +<function name="GetUniformIndices" offset="assign"> + <param name="program" type="GLuint" /> + <param name="uniformCount" type="GLsizei" /> + <param name="uniformNames" type="const char**" /> + <param name="uniformIndices" type="GLuint*" /> +</function> + +<function name="GetActiveUniformsiv" offset="assign"> + <param name="program" type="GLuint" /> + <param name="uniformCount" type="GLsizei" /> + <param name="uniformIndices" type="const GLuint*" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLint*" /> +</function> + +<function name="GetActiveUniformName" offset="assign"> + <param name="program" type="GLuint" /> + <param name="uniformIndex" type="GLuint" /> + <param name="bufSize" type="GLsizei" /> + <param name="length" type="GLsizei*" /> + <param name="uniformName" type="char*" /> +</function> + +<function name="GetUniformBlockIndex" offset="assign"> + <return type="GLuint"/> + <param name="program" type="GLuint" /> + <param name="uniformBlockName" type="const char*" /> +</function> + +<function name="GetActiveUniformBlockiv" offset="assign"> + <param name="program" type="GLuint" /> + <param name="uniformBlockIndex" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="int*" /> +</function> + +<function name="GetActiveUniformBlockName" offset="assign"> + <param name="program" type="GLuint" /> + <param name="uniformBlockIndex" type="GLuint" /> + <param name="bufSize" type="GLsizei" /> + <param name="length" type="GLsizei*" /> + <param name="uniformBlockName" type="char*" /> +</function> + +<!-- Duplicated --> + +<!--<function name="BindBufferRange" offset="assign" > + <param name="target" type="GLenum" /> + <param name="index" type="GLuint" /> + <param name="buffer" type="GLuint" /> + <param name="offset" type="GLintptr" /> + <param name="size" type="GLsizeiptr" /> +</function>--> + +<!--<function name="BindBufferBase" offset="assign" > + <param name="target" type="GLenum" /> + <param name="index" type="GLuint" /> + <param name="buffer" type="GLuint" /> +</function>--> + +<!--<function name="GetIntegeri_v" offset="assign" > + <param name="target" type="GLenum" /> + <param name="index" type="GLuint" /> + <param name="data" type="GLint*" /> +</function>--> + +<function name="UniformBlockBinding" offset="assign" > + <param name="program" type="GLuint" /> + <param name="uniformBlockIndex" type="GLuint" /> + <param name="uniformBlockBinding" type="GLuint" /> +</function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile index 4110cda..502a962 100644 --- a/src/mapi/glapi/gen/Makefile +++ b/src/mapi/glapi/gen/Makefile @@ -93,6 +93,7 @@ API_XML = \ ARB_vertex_type_2_10_10_10_rev.xml \ APPLE_object_purgeable.xml \ APPLE_vertex_array_object.xml \ + ARB_uniform_buffer_object.xml \ EXT_draw_buffers2.xml \ EXT_framebuffer_object.xml \ EXT_gpu_shader4.xml \ diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index 3fd7738..bb24fea 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -12441,4 +12441,6 @@ <xi:include href="ARB_texture_rgb10_a2ui.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="ARB_uniform_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + </OpenGLAPI> -- 1.7.7 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev