--- src/glsl/link_uniforms.cpp | 2 +- src/glsl/linker.cpp | 3 ++- src/mesa/program/ir_to_mesa.cpp | 2 +- 3 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index c7de480..bacf2e9 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -308,7 +308,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog) foreach_list(node, prog->_LinkedShaders[i]->ir) { ir_variable *const var = ((ir_instruction *) node)->as_variable(); - if ((var == NULL) || (var->mode != ir_var_uniform)) + if ((var == NULL) || (var->mode != ir_var_uniform) || var->is_ubo_variable) continue; /* FINISHME: Update code to process built-in uniforms! diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 3527088..036e4b9 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1048,7 +1048,8 @@ update_array_sizes(struct gl_shader_program *prog) if ((var == NULL) || (var->mode != ir_var_uniform && var->mode != ir_var_in && - var->mode != ir_var_out) || + var->mode != ir_var_out && + !var->is_ubo_variable) || !var->type->is_array()) continue; diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 5a68fc5..79dfe46 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2617,7 +2617,7 @@ _mesa_generate_parameters_list_for_uniforms(struct gl_shader_program ir_variable *var = ((ir_instruction *) node)->as_variable(); if ((var == NULL) || (var->mode != ir_var_uniform) - || (strncmp(var->name, "gl_", 3) == 0)) + || (strncmp(var->name, "gl_", 3) == 0) || var->is_ubo_variable) continue; add.process(var); -- 1.7.7 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev