Combine variable declarations and assignments. Trivial cleanup. --- src/mesa/drivers/dri/i965/intel_fbo.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c index d3905a5..d69b921 100644 --- a/src/mesa/drivers/dri/i965/intel_fbo.c +++ b/src/mesa/drivers/dri/i965/intel_fbo.c @@ -440,18 +440,15 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb, struct intel_renderbuffer * intel_create_winsys_renderbuffer(mesa_format format, unsigned num_samples) { - struct intel_renderbuffer *irb; - struct gl_renderbuffer *rb; - GET_CURRENT_CONTEXT(ctx); - irb = CALLOC_STRUCT(intel_renderbuffer); + struct intel_renderbuffer *irb = CALLOC_STRUCT(intel_renderbuffer); if (!irb) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer"); return NULL; } - rb = &irb->Base.Base; + struct gl_renderbuffer *rb = &irb->Base.Base; irb->layer_count = 1; _mesa_init_renderbuffer(rb, 0); -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev