I keep seeing patches like this... is it time to move BITFIELD64_* from mtypes.h to somewhere in util for more general use?
On 01/26/2017 05:18 AM, Emil Velikov wrote: > From: Emil Velikov <emil.veli...@collabora.com> > > MSVC warns about implicit conversion as below. Annotate the literal > appropriately to silence the warning. > > nir_gather_info.c(249) : warning C4334: '<<' : result of 32-bit shift > implicitly converted to 64 bits (was 64-bit shift intended?) > > Signed-off-by: Emil Velikov <emil.veli...@collabora.com> > --- > src/compiler/nir/nir_gather_info.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/compiler/nir/nir_gather_info.c > b/src/compiler/nir/nir_gather_info.c > index 35a1ce4dec..0c70787252 100644 > --- a/src/compiler/nir/nir_gather_info.c > +++ b/src/compiler/nir/nir_gather_info.c > @@ -246,7 +246,7 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, > nir_shader *shader) > case nir_intrinsic_load_tess_level_outer: > case nir_intrinsic_load_tess_level_inner: > shader->info->system_values_read |= > - (1 << nir_system_value_from_intrinsic(instr->intrinsic)); > + (1ull << nir_system_value_from_intrinsic(instr->intrinsic)); > break; > > case nir_intrinsic_end_primitive: > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev