On 11/14/2016 07:41 AM, Kenneth Graunke wrote:
On Sunday, November 13, 2016 10:21:11 AM PST Eduardo Lima Mitev wrote:
This option is currently ignored when packing compressed textures.
Fixes CTS test (on gen8+):
* GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pixelstore
---
src/mesa/drivers/common/meta.c | 13 ++++++++++---
1 file changed, 10 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 5ab1e6c..7f162c6 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3255,9 +3255,16 @@ _mesa_meta_GetTexSubImage(struct gl_context *ctx,
packing.SkipRows = 0;
dst = _mesa_image_address3d(&packing, pixels, width, height,
format, type, slice, 0, 0);
- }
- else {
- dst = pixels;
+ } else {
+ /* Account for PACK_SKIP_IMAGES option, if supported */
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
+ GLint imageStride =
+ _mesa_image_image_stride(&ctx->Pack,width,height,
+ format, type);
+ dst = (GLubyte *) pixels + imageStride * ctx->Pack.SkipImages;
+ } else {
+ dst = pixels;
+ }
}
result = decompress_texture_image(ctx, texImage, slice,
xoffset, yoffset, width, height,
Could we do this for all APIs? I'm not very familiar with this code,
but it /looks/ like SkipImages will default to 0, so the calculation
will work out to be the same in both cases.
Yes, it should be 0 by default. I added the check to play on the safe
side (look above there is a "packing.SkipRows = 0;", so implementations
changing user-settings deliberately).
I will remove the check though. I don't specially like API versions
checks all over, either.
Will submit a v2 in short. Thanks for the review.
Eduardo
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