On Wed, 2016-01-20 at 03:06 -0500, Ilia Mirkin wrote: > Looks like the various max's were never plumbed through. This fixes > dEQP > test failures which checked for gl_MaxCompute* to match up to the > relevant GL queries. > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > --- > src/glsl/builtin_variables.cpp | 15 ++++++++++----- > src/glsl/glsl_parser_extras.cpp | 7 +++++++ > src/glsl/glsl_parser_extras.h | 5 +++++ > src/glsl/main.cpp | 4 ++++ > src/mesa/main/config.h | 10 ---------- > 5 files changed, 26 insertions(+), 15 deletions(-) > > diff --git a/src/glsl/builtin_variables.cpp > b/src/glsl/builtin_variables.cpp > index cc7fca2..a8bcdff 100644 > --- a/src/glsl/builtin_variables.cpp > +++ b/src/glsl/builtin_variables.cpp > @@ -772,11 +772,16 @@ > builtin_variable_generator::generate_constants() > } > > if (state->is_version(430, 310) || state > ->ARB_compute_shader_enable) { > - add_const("gl_MaxComputeAtomicCounterBuffers", > MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS); > - add_const("gl_MaxComputeAtomicCounters", > MAX_COMPUTE_ATOMIC_COUNTERS); > - add_const("gl_MaxComputeImageUniforms", > MAX_COMPUTE_IMAGE_UNIFORMS); > - add_const("gl_MaxComputeTextureImageUnits", > MAX_COMPUTE_TEXTURE_IMAGE_UNITS); > - add_const("gl_MaxComputeUniformComponents", > MAX_COMPUTE_UNIFORM_COMPONENTS); > + add_const("gl_MaxComputeAtomicCounterBuffers", > + state->Const.MaxComputeAtomicCounterBuffers); > + add_const("gl_MaxComputeAtomicCounters", > + state->Const.MaxComputeAtomicCounters); > + add_const("gl_MaxComputeImageUniforms", > + state->Const.MaxComputeImageUniforms); > + add_const("gl_MaxComputeTextureImageUnits", > + state->Const.MaxComputeTextureImageUnits); > + add_const("gl_MaxComputeUniformComponents", > + state->Const.MaxComputeUniformComponents); > > add_const_ivec3("gl_MaxComputeWorkGroupCount", > state->Const.MaxComputeWorkGroupCount[0], > diff --git a/src/glsl/glsl_parser_extras.cpp > b/src/glsl/glsl_parser_extras.cpp > index 1d74db5..8765eb8 100644 > --- a/src/glsl/glsl_parser_extras.cpp > +++ b/src/glsl/glsl_parser_extras.cpp > @@ -119,6 +119,7 @@ > _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context > *_ctx, > this->Const.MaxTessEvaluationAtomicCounters = ctx > ->Const.Program[MESA_SHADER_TESS_EVAL].MaxAtomicCounters; > this->Const.MaxGeometryAtomicCounters = ctx > ->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicCounters; > this->Const.MaxFragmentAtomicCounters = ctx > ->Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters; > + this->Const.MaxComputeAtomicCounters = ctx > ->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicCounters; > this->Const.MaxCombinedAtomicCounters = ctx > ->Const.MaxCombinedAtomicCounters; > this->Const.MaxAtomicBufferBindings = ctx > ->Const.MaxAtomicBufferBindings; > this->Const.MaxVertexAtomicCounterBuffers = > @@ -131,6 +132,8 @@ > _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context > *_ctx, > ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers; > this->Const.MaxFragmentAtomicCounterBuffers = > ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers; > + this->Const.MaxComputeAtomicCounterBuffers = > + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers; > this->Const.MaxCombinedAtomicCounterBuffers = > ctx->Const.MaxCombinedAtomicBuffers; > this->Const.MaxAtomicCounterBufferSize = > @@ -142,6 +145,9 @@ > _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context > *_ctx, > for (unsigned i = 0; i < ARRAY_SIZE(this > ->Const.MaxComputeWorkGroupSize); i++) > this->Const.MaxComputeWorkGroupSize[i] = ctx > ->Const.MaxComputeWorkGroupSize[i]; > > + this->Const.MaxComputeTextureImageUnits = ctx > ->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; > + this->Const.MaxComputeUniformComponents = ctx > ->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents; > + > this->Const.MaxImageUnits = ctx->Const.MaxImageUnits; > this->Const.MaxCombinedShaderOutputResources = ctx > ->Const.MaxCombinedShaderOutputResources; > this->Const.MaxImageSamples = ctx->Const.MaxImageSamples; > @@ -150,6 +156,7 @@ > _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context > *_ctx, > this->Const.MaxTessEvaluationImageUniforms = ctx > ->Const.Program[MESA_SHADER_TESS_EVAL].MaxImageUniforms; > this->Const.MaxGeometryImageUniforms = ctx > ->Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms; > this->Const.MaxFragmentImageUniforms = ctx > ->Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms; > + this->Const.MaxComputeImageUniforms = ctx > ->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms; > this->Const.MaxCombinedImageUniforms = ctx > ->Const.MaxCombinedImageUniforms; > > /* ARB_viewport_array */ > diff --git a/src/glsl/glsl_parser_extras.h > b/src/glsl/glsl_parser_extras.h > index ecc2992..43a99ad 100644 > --- a/src/glsl/glsl_parser_extras.h > +++ b/src/glsl/glsl_parser_extras.h > @@ -424,6 +424,11 @@ struct _mesa_glsl_parse_state { > unsigned MaxAtomicCounterBufferSize; > > /* ARB_compute_shader */ > + unsigned MaxComputeAtomicCounterBuffers; > + unsigned MaxComputeAtomicCounters; > + unsigned MaxComputeImageUniforms; > + unsigned MaxComputeTextureImageUnits; > + unsigned MaxComputeUniformComponents; > unsigned MaxComputeWorkGroupCount[3]; > unsigned MaxComputeWorkGroupSize[3]; > > diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp > index c9432f1..bdf2f07 100644 > --- a/src/glsl/main.cpp > +++ b/src/glsl/main.cpp > @@ -63,6 +63,10 @@ initialize_context(struct gl_context *ctx, gl_api > api) > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = > 1024;
I think the above default is wrong too, it should be 512. > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; > /* not used */ > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; > /* not used */ > + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers = 8; > + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicCounters = 8; > + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms = 8; > + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformBlocks = 12; > > switch (ctx->Const.GLSLVersion) { > case 100: > diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h > index a769e51..820ae07 100644 > --- a/src/mesa/main/config.h > +++ b/src/mesa/main/config.h > @@ -288,16 +288,6 @@ > #define PERFQUERY_HAVE_GPA_EXTENDED_COUNTERS 0 > /*@}*/ > > -/** For GL_ARB_compute_shader */ > -/*@{*/ > -#define MAX_COMPUTE_UNIFORM_BLOCKS 12 > -#define MAX_COMPUTE_TEXTURE_IMAGE_UNITS 16 > -#define MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 8 > -#define MAX_COMPUTE_ATOMIC_COUNTERS 8 > -#define MAX_COMPUTE_UNIFORM_COMPONENTS 512 > -#define MAX_COMPUTE_IMAGE_UNIFORMS 8 > -/*@}*/ > - > /** For GL_ARB_pipeline_statistics_query */ > #define MAX_PIPELINE_STATISTICS 11 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev