From: Chad Versace <chad.vers...@intel.com> Rename variable 'region' to 'depth_region'. This removes naming ambiguity introduced by the next commit, which introduces the variable 'hiz_region'.
Signed-off-by: Chad Versace <chad.vers...@intel.com> --- src/mesa/drivers/dri/i965/brw_misc_state.c | 26 +++++++++++++------------- 1 files changed, 13 insertions(+), 13 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 7119786..8d1832d 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -187,16 +187,16 @@ const struct brw_tracked_state brw_psp_urb_cbs = { static void prepare_depthbuffer(struct brw_context *brw) { - struct intel_region *region = brw->state.depth_region; + struct intel_region *depth_region = brw->state.depth_region; - if (region != NULL) - brw_add_validated_bo(brw, region->buffer); + if (depth_region != NULL) + brw_add_validated_bo(brw, depth_region->buffer); } static void emit_depthbuffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - struct intel_region *region = brw->state.depth_region; + struct intel_region *depth_region = brw->state.depth_region; unsigned int len; if (intel->gen >= 6) @@ -206,7 +206,7 @@ static void emit_depthbuffer(struct brw_context *brw) else len = 5; - if (region == NULL) { + if (depth_region == NULL) { BEGIN_BATCH(len); OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | @@ -225,7 +225,7 @@ static void emit_depthbuffer(struct brw_context *brw) } else { unsigned int format; - switch (region->cpp) { + switch (depth_region->cpp) { case 2: format = BRW_DEPTHFORMAT_D16_UNORM; break; @@ -240,22 +240,22 @@ static void emit_depthbuffer(struct brw_context *brw) return; } - assert(region->tiling != I915_TILING_X); - assert(intel->gen < 6 || region->tiling == I915_TILING_Y); + assert(depth_region->tiling != I915_TILING_X); + assert(intel->gen < 6 || depth_region->tiling == I915_TILING_Y); BEGIN_BATCH(len); OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2)); - OUT_BATCH(((region->pitch * region->cpp) - 1) | + OUT_BATCH(((depth_region->pitch * depth_region->cpp) - 1) | (format << 18) | (BRW_TILEWALK_YMAJOR << 26) | - ((region->tiling != I915_TILING_NONE) << 27) | + ((depth_region->tiling != I915_TILING_NONE) << 27) | (BRW_SURFACE_2D << 29)); - OUT_RELOC(region->buffer, + OUT_RELOC(depth_region->buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) | - ((region->width - 1) << 6) | - ((region->height - 1) << 19)); + ((depth_region->width - 1) << 6) | + ((depth_region->height - 1) << 19)); OUT_BATCH(0); if (intel->is_g4x || intel->gen >= 5) -- 1.7.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev