There is still more to do there.  Currently r600g treats buffer and texture 
uploads separately, and I've only attempted to improve texture uploads.  Buffer 
is just as important however.

The change needed is likely to be one of two:
a) Allow newly created vertex buffers to be in the GTT domain, where they can 
be mapped cached.
b) Provide a staging resource upload path (with the staging buffer in GTT 
domain).

The latter will catch more cases and doesn't suffer from waits for the engine 
to go idle when accessing an in-use buffer.  The former is probably fastest for 
the cases where it works.

Right now staged texture uploads use a 3d blit to copy from the staging 
resource to the final destination.  That probably won't work (directly at 
least) for buffer uploads as buffer dimensions (eg 64k by 1) mean they usually 
can't be bound as render targets.  So we need to jump through some hoops to get 
a hardware upload path in the absence of a DMA engine or 1d-blit.

Keith
________________________________________
From: mesa-dev-bounces+keithw=vmware....@lists.freedesktop.org 
[mesa-dev-bounces+keithw=vmware....@lists.freedesktop.org] On Behalf Of Alex 
Deucher [alexdeuc...@gmail.com]
Sent: Thursday, November 11, 2010 3:25 PM
To: Christian König
Cc: mesa-dev@lists.freedesktop.org
Subject: Re: [Mesa-dev] Status update of XvMC on R600

2010/11/11 Christian König <deathsim...@vodafone.de>:
> Am Mittwoch, den 10.11.2010, 15:30 -0500 schrieb Younes Manton:
>> In the meantime, I suggest you check if your vertex buffers are in
>> sytem memory (preferably at least WC-ed if not cached); I don't recall
>> spending that much time in gen_block_verts in Nouveau.
>
> Looks like your suspicions about the vertex buffer not being in system
> memory were right. Even if I move every single calculation from
> gen_block_verts into the vertex shader the cpu time spend in this
> function doesn't goes below ~35%.
>
> I also doesn't understand why it's only gen_block_verts and not
> gen_macroblock_verts. Probably because most blocks are only intra
> blocks, but we will see if this changes when I manage to implement
> proper buffer usage modes into r600g.
>

FWIW, Keithw committed a bunch of r600g usage fixes last week.

Alex

> Christian.
>
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