Martin Vermeer wrote:
> Ah. That's not right. Perhaps we should continue to call it "Note",
> not "blind". What would be most suitable name? I think this string is
> defined in factory.C line 74. You could try changing it.

I think "Note" is best. People are used to it. But the complete inset (i.e.
the menu entry) should get another name.

>> > I was thinking of one category smaller text, sometimes used to present
>> > material less central to the theme of a text.
>> 
>> Is this supposed to work if there are embedded environments, sections
>> etc.? Isn't this rather counting as character style?
> 
> Yes, I think so.

"Yes: character style" or "yes: with embedded environments?" If the latter,
with which LaTeX command?
Actually, the more I think about it, the more I come to the conclusion that
your approach mixes at least two different concepts which should be
separated:

I. Insets that show/hide parts of the document
-> i.e. Branch, Comment, Note, Greyedout
-> Can contain very large contents up to a complete document, i.e. with
sections, nested environments, bibliographies, child docs, floats etc.
-> Can nest other Insets of type I and II without limitation

II. Insets that place text at a certain position
-> i.e. Footnote, Margin, Petite
-> Can _not_ contain complex contents
-> Can nest insets of type I but not (or only limited) of type II

It is always possible to switch from II to I, but what do you do if a
curious user has a branch which contains a complete chapter and he changes
this to, say, Marginal Note? I think we should separate those. WRT petite
and probably greyedout I am not shure if this is in fact not a character
style and should be handled in the hopefully-eventually-coming character
style sheme of LyX.

>> > > - greyedout does not work (and breaks the latex run)
>> >
>> > Ah. Didn't try it. Perhaps it should validate for "color" (?)
>> 
>> Yes, and the code is not quite right afaics. Should be something like
>> \usepackage{color}
>> \definecolor{grey}{gray}{0.8} % there's no grey defined!
> 
> Ugh. Let's call it 'gray' then :-)

Note that "gray" isn`t a color either, but the color style (i.e. greyscale).
You have to define a color anyway (which is 0.8 on the greyscale range from
0-10 in the example), since color.sty has only a few predefined colors
(those in the Character dialog). I don`t know if it is a good idea to
hardcode the color. You could let the user chose the greyscale range (0-1).

Regards,
Juergen.

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