On Thu, Dec 11, 2008 at 10:00:41PM +0100, Valentin Villenave wrote: > Both sides are equally important, because it's the feature count that > makes users *and devs* stick with Lily.
New features are way sexier than bug fixes. > > Once somebody has been doing small bugfixes for a few weeks, > > they'll naturally start taking on bigger and bigger things. The > > idea behind the Frogs is to get more people doing those small > > bugfixes. The other stuff will take care of itself. > > Nothing takes care of itself. You taught me that :) I feel so proud! :) But in all seriousness: once somebody is familiar with the lilypond internals, they're going to gravitate towards writing new features. And if we have a group of 10 developers, there'll be plenty of discussion about those new features whenever somebody gets into trouble. > > Umm, like this? > > http://code.google.com/p/lilypond/issues/list?q=label:Bounty > > Nope, more like Jonathan's one (he's very clearly expressed why I > think this should work big time). And in a visible place. Earth to Valentin: there's approximately half a dozen people in the world for whom it's remotely economically feasible to work on bounties, and they're perfectly capable of looking in google code. Let's take the relative \includes. My initial guess was that it'd be 2 or 3 hours, but Carl said it'd be longer than that. And Carl is one of the best "non-core" developers. Let's say it takes him 10 hours all told -- 5 hours to understand what to do, 1 hour to write the 20 lines of code (in total) that this feature would require, 1 hour to test+debug, 1 hour to modify docs+write regtest, and a total of 2 hours to send emails, upload the patch to the online patch viewer thingie, etc. What are people offering for this? $100? Wow, he's just made $10/hr. As a Master's student, I make more than double that amount by teaching first-year non-CS students how to use Excel. Making a fancy display of requested features and bounty amounts is *not worth it*. Getting familiar with the lilypond source code takes a long time. By the way, I'm including $10/hr as "remotely economically feasible". My guess is that if people like Carl and Neil were to start chasing bounties, they'd be lucky to get an hourly return of $10/hr. Don't get me wrong; bounties are a nice idea of a bonus for current developers. But they basically require existing development knowledge. Your market is a tiny set of individuals, not the faceless masses that contribute (hah!) to LSR or the wiki. Cheers, - Graham _______________________________________________ lilypond-devel mailing list lilypond-devel@gnu.org http://lists.gnu.org/mailman/listinfo/lilypond-devel