sorry ,i read your question again .
may be we could do this:
event* ev = event_new(0, -1,0, 0,0);
event_set(ev,base, socket, flags, cb_func, ev);

then you could pass the event as argument .

2011/4/7 Michał Król <mhar...@gmail.com>

> Hi,
>
> I was wondering if there is any way I can access event object within
> callback function in libevent2? I know I can put it in global variable, but
> I'll have a lot of events and I want to access particular one, so I want to
> avoid it.
>
> I cannot pass it as an argument because I'll have pointer to event
> structure after setting callback in evet_new.
>
> To be precise I want to do something like this:
>
>
> int main(){
>      event = event_new(base, socket, flags, cb_func, args);
>
>      event_add(event);
> }
>
> void cb_func(args){
>
>      //do some work
>
>      event_del(event);  <-- the problem is with getting event structure
> which invoked this callback }
>
>
> Thanks in advance
>
> Michal
>
>
>
>

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