Hi, I was wondering if there is any way I can access event object within callback function in libevent2? I know I can put it in global variable, but I'll have a lot of events and I want to access particular one, so I want to avoid it.
I cannot pass it as an argument because I'll have pointer to event structure after setting callback in evet_new. To be precise I want to do something like this: int main(){ event = event_new(base, socket, flags, cb_func, args); event_add(event); } void cb_func(args){ //do some work event_del(event); <-- the problem is with getting event structure which invoked this callback } Thanks in advance Michal