why not replace the following struct with args? typedef struct { struct event *evt; void *otherargs; } Parameter; Parameter *p = malloc(xx) evt = event_new(xxx, p); p->evt = evt;
... -Song On , Michał Król <mhar...@gmail.com> wrote:
Hi!
Thanks for your response. Unfortunately I want to invoke this event more then once, and stop invoking after particular condition occurs, so it's more like:
void cb_func(agrs){
//do some work
if(cond) event_del(event);
}
2011/4/7 蒋浩 jax...@gmail.com>
hi,maybe you call event_new without the flag of EV_PERSISTENT,so when cb_func is triggered ,the event is automatic deleted by event_base_loop,it's seems there is two ev_del calls in your example ,forgive my pool english..
2011/4/7 Michał Król mhar...@gmail.com>
Hi,
I was wondering if there is any way I can access event object within callback function in libevent2? I know I can put it in global variable, but I'll have a lot of events and I want to access particular one, so I want to avoid it.
I cannot pass it as an argument because I'll have pointer to event structure after setting callback in evet_new.
To be precise I want to do something like this:
int main(){ event = event_new(base, socket, flags, cb_func, args);
event_add(event); }
void cb_func(args){
//do some work
event_del(event);
Thanks in advance
Michal