Hi!

Thanks for your response. Unfortunately I want to invoke this event more
then once, and stop invoking after particular condition occurs, so it's more
like:

void cb_func(agrs){

    //do some work
     if(cond)
         event_del(event);

}

2011/4/7 蒋浩 <jax...@gmail.com>

> hi,maybe you call event_new without the flag of EV_PERSISTENT,so when
> cb_func is triggered ,the event is automatic deleted by event_base_loop,it's
> seems there is two ev_del calls in   your example ,
> forgive my pool english..
>
>
> 2011/4/7 Michał Król <mhar...@gmail.com>
>
>> Hi,
>>
>> I was wondering if there is any way I can access event object within
>> callback function in libevent2? I know I can put it in global variable, but
>> I'll have a lot of events and I want to access particular one, so I want to
>> avoid it.
>>
>> I cannot pass it as an argument because I'll have pointer to event
>> structure after setting callback in evet_new.
>>
>> To be precise I want to do something like this:
>>
>>
>> int main(){
>>      event = event_new(base, socket, flags, cb_func, args);
>>
>>      event_add(event);
>> }
>>
>> void cb_func(args){
>>
>>      //do some work
>>
>>      event_del(event);  <-- the problem is with getting event structure
>> which invoked this callback }
>>
>>
>> Thanks in advance
>>
>> Michal
>>
>>
>>
>>
>

Reply via email to