Hi! Thanks for your response. Unfortunately I want to invoke this event more then once, and stop invoking after particular condition occurs, so it's more like:
void cb_func(agrs){ //do some work if(cond) event_del(event); } 2011/4/7 蒋浩 <jax...@gmail.com> > hi,maybe you call event_new without the flag of EV_PERSISTENT,so when > cb_func is triggered ,the event is automatic deleted by event_base_loop,it's > seems there is two ev_del calls in your example , > forgive my pool english.. > > > 2011/4/7 Michał Król <mhar...@gmail.com> > >> Hi, >> >> I was wondering if there is any way I can access event object within >> callback function in libevent2? I know I can put it in global variable, but >> I'll have a lot of events and I want to access particular one, so I want to >> avoid it. >> >> I cannot pass it as an argument because I'll have pointer to event >> structure after setting callback in evet_new. >> >> To be precise I want to do something like this: >> >> >> int main(){ >> event = event_new(base, socket, flags, cb_func, args); >> >> event_add(event); >> } >> >> void cb_func(args){ >> >> //do some work >> >> event_del(event); <-- the problem is with getting event structure >> which invoked this callback } >> >> >> Thanks in advance >> >> Michal >> >> >> >> >