Hi Steve, is there another way to export the audio in 25FPS than literally changing the the framerate in the project settings? If I do this, the rendered audio gets all out of synch with blank or lost parts in it.
Sent with [ProtonMail](https://protonmail.com) Secure Email. ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ On August 28, 2018 4:54 PM, Steve Brodie <stevebro...@gmail.com> wrote: > Hi John, > > If it is only happening on transitions etc. could you do an export of your > audio only at 25fps, bring it back into Kdenlive as one continuous WAV file > and mute all the edited audio tracks and export again at 60fps? Or does that > introduce sync issues? > > Steve > > On 28 Aug 2018, 13:00 +0100, johnar1 <john...@protonmail.com>, wrote: > >> Hi, Eugen! >> >> Yes, during problem there are no pops. They only appear in the rendered >> output file. Another thing I have noticed is, that they only happen at the >> beginning or end of overlapping clips when there is a transition (Slide) or >> Volume Keyframable Effect involved. >> >> Yes sir, I use Lubuntu 18.04 and Kubuntu 18.04. >> I just checked and the clips are ususally 44.1khz 16bit. >> >> The only way I can get rid of all pops is if I render with a 25FPS profile. >> 50FPS, 59.9 and 60FPS all produce the same pops. >> >> It's driving me so insane omg, I can't sleep anymore. >> >> Sent with [ProtonMail](https://protonmail.com) Secure Email. >> >> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ >> On August 27, 2018 8:58 PM, Eugen Mohr <eugen.m...@gmx.net> wrote: >> >>> Hi John >>> >>> I assume your audio file is not proper because FFMPEG can handle 44.1kHz. >>> As Vincent Pinon mentioned: check if the audio is: 44.1kHz, 16 bit, WAV pcm >>> (i.e. with the program MediaInfo). This is CD standard. Maybe 24bits work >>> as well. >>> >>> Do you have this problem at playback or after you have rendered the video >>> out? >>> >>> BTW: you are on Linux? >>> >>> Eugen >>> >>> Am 26.08.2018 um 22:28 schrieb johnar1: >>> >>>> Eugen, would you mind being a little more specific on what you meant by >>>> 44.1khz audio and 60FPS video interfering with each other over time, which >>>> causes clicks? I have searched everywhere on google but could not find >>>> anything. >>>> >>>> Is there a solution for this problem apart from converting every audio >>>> track to 48khz? >>>> Switching the 60FPS profile to 25FPS and rendering the audio produces no >>>> clicks, but the audio has multiple blank parts and is unusable. >>>> >>>> Hope you can give a little more insight in this matter. >>>> >>>> Thanks a bunch! >>>> >>>> Sent with [ProtonMail](https://protonmail.com) Secure Email. >>>> >>>> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ >>>> On August 21, 2018 8:53 PM, Eugen Mohr >>>> [<eugen.m...@gmx.net>](mailto:eugen.m...@gmx.net) wrote: >>>> >>>>> Hi John >>>>> >>>>> It comes 2 things to my mind: >>>>> - Do you cut the audio at the zero point? In Audition (for example) is >>>>> a function that you can cut only at that point (when the wave goes >>>>> through zero) to avoid clicks. >>>>> - When audio frequency (i.e. 44.1kHz) and video frequency (i.e. 60fps) >>>>> interfere each other after a time and from there you get clicks. Video >>>>> rendering is always video frequency driven. This would be a FFMPEG >>>>> problem. >>>>> >>>>> Merlimau >>>>> >>>>> Am 21.08.2018 um 19:55 schrieb johnar1: >>>>> >>>>>> Hey Jean, thank you for that valuable info. >>>>>> >>>>>> I have tested the 18.08 version that you linked and unfortunately the >>>>>> pops at the beginning of audio clips still occur, but I have made an >>>>>> interesting discovery. >>>>>> When I render the entire project, there are three pops at the beginning >>>>>> of 3 clips, let's say at 01:23, 02:02 and 03:15 in the time line. >>>>>> These audio pops only come up in the rendered output, not during >>>>>> playback. >>>>>> When I only render a small selected zone surrounding the area where I >>>>>> know the pop will be, it does not occur. >>>>>> Only when I render the full project, they appear. >>>>>> I have tried this with all three known audio pops that I have spotted in >>>>>> the fully rendered project, and each time they disappear when I only >>>>>> render a selected area around them. >>>>>> >>>>>> The next thing I have noticed is that switching the playback settings >>>>>> betwen SDL and RTAudio can affect this issue as well. >>>>>> >>>>>> As you know me now, I will now enter full testing mode and report back >>>>>> to you with a more detailed analysis. >>>>>> I will compile the latest melt, ffmpeg and co in order to provide a full >>>>>> report, but I will use the AppImage versio 18.8.0 which you have >>>>>> suggested. >>>>>> >>>>>> Anything else I should consider? >>>>>> >>>>>> Best regards, >>>>>> >>>>>> John >>>>>> >>>>>> Sent with [ProtonMail](https://protonmail.com) Secure Email. >>>>>> >>>>>> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ >>>>>> On August 20, 2018 10:23 AM, Jean-Baptiste Mardelle >>>>>> [<j...@kdenlive.org>](mailto:j...@kdenlive.org) wrote: >>>>>> >>>>>>> On 18.08.2018 14:55, johnar1 wrote: >>>>>>> >>>>>>>> Hey Jean and guys! >>>>>>> >>>>>>> Hello Johnar! >>>>>>> >>>>>>>> I have uncovered a new problem with the latest stable AppImage 18.04.1 >>>>>>>> release of kdenlive which is very troublesome. >>>>>>>> >>>>>>>> Randomly, kdenlive will cause a "click" or "pop" sound at the >>>>>>>> beginning of an audio track. I have observed that this happens the >>>>>>>> most when two audio tracks are overlapping or a cut has been made at >>>>>>>> the beginning of the a clip. >>>>>>>> >>>>>>>> I have also found that audio pops disappear in the same footage >>>>>>>> disappear when switching from SDL to RTAudio in the settings. >>>>>>>> >>>>>>>> I am using a fresh install of Kubuntu 18.04 with updates and >>>>>>>> Mlt and ffmpeg versions all from the Appimage, so this has to be a >>>>>>>> thing in kdenlive or maybe the latest Alsa / Pulseaudio package? >>>>>>>> >>>>>>>> I have tried some stuff suggested in forums such as exporting only the >>>>>>>> audio in wav, but without luck. >>>>>>> >>>>>>> I have just uploaded the 18.08.0 AppImage containing the latest MLT. >>>>>>> Could you check if the problem still happens ? >>>>>>> It is available here: >>>>>>> >>>>>>> https://files.kde.org/kdenlive/release/kdenlive-18.08.0-x86_64.AppImage.mirrorlist >>>>>>> >>>>>>> Thanks for your feedback. >>>>>>> >>>>>>> Jean-Baptiste >>>>>>> >>>>>>>> Any ideas? >>>>>>>> >>>>>>>> Regards >>>>>>>> >>>>>>>> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ >>>>>>>> On July 26, 2018 9:20 AM, Jean-Baptiste Mardelle >>>>>>>> [<j...@kdenlive.org>](mailto:j...@kdenlive.org) wrote: >>>>>>>> >>>>>>>>> On 23.07.2018 00:21, Juku Trump wrote: >>>>>>>>> >>>>>>>>>> Hi, >>>>>>>>> >>>>>>>>> Hello Juku! >>>>>>>>> >>>>>>>>> Thanks a lot for your contribution and sorry for my late reply. Your >>>>>>>>> help is very welcome. I have now merged your contribution. Regarding >>>>>>>>> the tests, they need some work and currently don't all pass and >>>>>>>>> crash. We need to work on that. >>>>>>>>> >>>>>>>>> Regarding other tasks, we really need to make a list of UI >>>>>>>>> improvements that could be done without too much knowledge of the >>>>>>>>> whole code. I will try to spend some time on it tomorrow, help is >>>>>>>>> welcome. But basically, if there is any UI related thing that you >>>>>>>>> want to improve, feel free to ask and we can guide you if needed. >>>>>>>>> >>>>>>>>> Best regards, >>>>>>>>> >>>>>>>>> Jean-Baptiste >>>>>>>>> >>>>>>>>>> My name is Juku. I am a film hobbyist and I have been using Kdenlive >>>>>>>>>> for about 8 years. As I'm also a developer, I thought I would try my >>>>>>>>>> hand on contributing to Kdenlive. >>>>>>>>>> >>>>>>>>>> I have mostly been a web developer so far, so I do not have much >>>>>>>>>> experience with C++ (except for some tutorials) and I have never >>>>>>>>>> done any Qt development. >>>>>>>>>> >>>>>>>>>> I viewed the "Junior Jobs" section in Kdenlive Development >>>>>>>>>> Information page and tried to fix #384511 for start ("New project >>>>>>>>>> window does not fit to laptop screen (1366x768)"). Thanks to a hint >>>>>>>>>> by Christoph Feck in the comments below that bug, I got it fixed and >>>>>>>>>> submitted the patch ([D14281](https://phabricator.kde.org/D14281)) >>>>>>>>>> for review. >>>>>>>>>> >>>>>>>>>> Currently I'm having some trouble with the automated tests. Should >>>>>>>>>> they succeed in their current state or are there some known problems >>>>>>>>>> with them? >>>>>>>>>> >>>>>>>>>> It would be helpful if someone would suggest some other tasks which >>>>>>>>>> I could start with. >>>>>>>>>> >>>>>>>>>> Thanks, >>>>>>>>>> Juku