Hi Steve,

is there another way to export the audio in 25FPS than literally changing  the 
the framerate in the project settings? If I do this, the rendered audio gets 
all out of synch with blank or lost parts in it.

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‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
On August 28, 2018 4:54 PM, Steve Brodie <stevebro...@gmail.com> wrote:

> Hi John,
>
> If it is only happening on transitions etc. could you do an export of your 
> audio only at 25fps, bring it back into Kdenlive as one continuous WAV file 
> and mute all the edited audio tracks and export again at 60fps? Or does that 
> introduce sync issues?
>
> Steve
>
> On 28 Aug 2018, 13:00 +0100, johnar1 <john...@protonmail.com>, wrote:
>
>> Hi, Eugen!
>>
>> Yes, during problem there are no pops. They only appear in the rendered 
>> output file. Another thing I have noticed is, that they only happen at the 
>> beginning or end of overlapping clips when there is a transition (Slide) or 
>> Volume Keyframable Effect involved.
>>
>> Yes sir, I use Lubuntu 18.04 and Kubuntu 18.04.
>> I just checked and the clips are ususally 44.1khz 16bit.
>>
>> The only way I can get rid of all pops is if I render with a 25FPS profile.
>> 50FPS, 59.9 and 60FPS all produce the same pops.
>>
>> It's driving me so insane omg, I can't sleep anymore.
>>
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>>
>> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
>> On August 27, 2018 8:58 PM, Eugen Mohr <eugen.m...@gmx.net> wrote:
>>
>>> Hi John
>>>
>>> I assume your audio file is not proper because FFMPEG can handle 44.1kHz. 
>>> As Vincent Pinon mentioned: check if the audio is: 44.1kHz, 16 bit, WAV pcm 
>>> (i.e. with the program MediaInfo). This is CD standard. Maybe 24bits work 
>>> as well.
>>>
>>> Do you have this problem at playback or after you have rendered the video 
>>> out?
>>>
>>> BTW: you are on Linux?
>>>
>>> Eugen
>>>
>>> Am 26.08.2018 um 22:28 schrieb johnar1:
>>>
>>>> Eugen, would you mind being a little more specific on what you meant by 
>>>> 44.1khz audio and 60FPS video interfering with each other over time, which 
>>>> causes clicks? I have searched everywhere on google but could not find 
>>>> anything.
>>>>
>>>> Is there a solution for this problem apart from converting every audio 
>>>> track to 48khz?
>>>> Switching the 60FPS profile to 25FPS and rendering the audio produces no 
>>>> clicks, but the audio has multiple blank parts and is unusable.
>>>>
>>>> Hope you can give a little more insight in this matter.
>>>>
>>>> Thanks a bunch!
>>>>
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>>>>
>>>> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
>>>> On August 21, 2018 8:53 PM, Eugen Mohr 
>>>> [<eugen.m...@gmx.net>](mailto:eugen.m...@gmx.net) wrote:
>>>>
>>>>> Hi John
>>>>>
>>>>> It comes 2 things to my mind:
>>>>> -    Do you cut the audio at the zero point? In Audition (for example) is 
>>>>> a function that you can cut only at that point (when the wave goes 
>>>>> through zero) to avoid clicks.
>>>>> -    When audio frequency (i.e. 44.1kHz) and video frequency (i.e. 60fps) 
>>>>> interfere each other after a time and from there you get clicks. Video 
>>>>> rendering is always video frequency driven. This would be a FFMPEG 
>>>>> problem.
>>>>>
>>>>> Merlimau
>>>>>
>>>>> Am 21.08.2018 um 19:55 schrieb johnar1:
>>>>>
>>>>>> Hey Jean, thank you for that valuable info.
>>>>>>
>>>>>> I have tested the 18.08 version that you linked and unfortunately the 
>>>>>> pops at the beginning of audio clips still occur, but I have made an 
>>>>>> interesting discovery.
>>>>>> When I render the entire project, there are three pops at the beginning 
>>>>>> of 3 clips, let's say at 01:23, 02:02 and 03:15 in the time line.
>>>>>> These audio pops only come up in the rendered output, not during 
>>>>>> playback.
>>>>>> When I only render a small selected zone surrounding the area where I 
>>>>>> know the pop will be, it does not occur.
>>>>>> Only when I render the full project, they appear.
>>>>>> I have tried this with all three known audio pops that I have spotted in 
>>>>>> the fully rendered project, and each time they disappear when I only 
>>>>>> render a selected area around them.
>>>>>>
>>>>>> The next thing I have noticed is that switching the playback settings 
>>>>>> betwen SDL and RTAudio  can affect this issue as well.
>>>>>>
>>>>>> As you know me now, I will now enter full testing mode and report back 
>>>>>> to you with a more detailed analysis.
>>>>>> I will compile the latest melt, ffmpeg and co in order to provide a full 
>>>>>> report, but I will use the AppImage versio 18.8.0 which you have 
>>>>>> suggested.
>>>>>>
>>>>>> Anything else I should consider?
>>>>>>
>>>>>> Best regards,
>>>>>>
>>>>>> John
>>>>>>
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>>>>>>
>>>>>> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
>>>>>> On August 20, 2018 10:23 AM, Jean-Baptiste Mardelle 
>>>>>> [<j...@kdenlive.org>](mailto:j...@kdenlive.org) wrote:
>>>>>>
>>>>>>> On 18.08.2018 14:55, johnar1 wrote:
>>>>>>>
>>>>>>>> Hey Jean and guys!
>>>>>>>
>>>>>>> Hello Johnar!
>>>>>>>
>>>>>>>> I have uncovered a new problem with the latest stable AppImage 18.04.1 
>>>>>>>> release of kdenlive which is very troublesome.
>>>>>>>>
>>>>>>>> Randomly, kdenlive will cause a "click" or "pop" sound at the 
>>>>>>>> beginning of an audio track. I have observed that this happens the 
>>>>>>>> most when two audio tracks are overlapping or a cut has been made at 
>>>>>>>> the beginning of the a clip.
>>>>>>>>
>>>>>>>> I have also found that audio pops disappear in the same footage 
>>>>>>>> disappear when switching from SDL to RTAudio in the settings.
>>>>>>>>
>>>>>>>> I am using a fresh install of Kubuntu 18.04 with updates and
>>>>>>>> Mlt and ffmpeg versions all from the Appimage, so this has to be a 
>>>>>>>> thing in kdenlive or maybe the latest Alsa / Pulseaudio package?
>>>>>>>>
>>>>>>>> I have tried some stuff suggested in forums such as exporting only the 
>>>>>>>> audio in wav, but without luck.
>>>>>>>
>>>>>>> I have just uploaded the 18.08.0 AppImage containing the latest MLT. 
>>>>>>> Could you check if the problem still happens ?
>>>>>>> It is available here:
>>>>>>>
>>>>>>> https://files.kde.org/kdenlive/release/kdenlive-18.08.0-x86_64.AppImage.mirrorlist
>>>>>>>
>>>>>>> Thanks for your feedback.
>>>>>>>
>>>>>>> Jean-Baptiste
>>>>>>>
>>>>>>>> Any ideas?
>>>>>>>>
>>>>>>>> Regards
>>>>>>>>
>>>>>>>> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
>>>>>>>> On July 26, 2018 9:20 AM, Jean-Baptiste Mardelle 
>>>>>>>> [<j...@kdenlive.org>](mailto:j...@kdenlive.org) wrote:
>>>>>>>>
>>>>>>>>> On 23.07.2018 00:21, Juku Trump wrote:
>>>>>>>>>
>>>>>>>>>> Hi,
>>>>>>>>>
>>>>>>>>> Hello Juku!
>>>>>>>>>
>>>>>>>>> Thanks a lot for your contribution and sorry for my late reply. Your 
>>>>>>>>> help is very welcome. I have now merged your contribution. Regarding 
>>>>>>>>> the tests, they need some work and currently don't all pass and 
>>>>>>>>> crash. We need to work on that.
>>>>>>>>>
>>>>>>>>> Regarding other tasks, we really need to make a list of UI 
>>>>>>>>> improvements that could be done without too much knowledge of the 
>>>>>>>>> whole code. I will try to spend some time on it tomorrow, help is 
>>>>>>>>> welcome. But basically, if there is any UI related thing that you 
>>>>>>>>> want to improve, feel free to ask and we can guide you if needed.
>>>>>>>>>
>>>>>>>>> Best regards,
>>>>>>>>>
>>>>>>>>> Jean-Baptiste
>>>>>>>>>
>>>>>>>>>> My name is Juku. I am a film hobbyist and I have been using Kdenlive 
>>>>>>>>>> for about 8 years. As I'm also a developer, I thought I would try my 
>>>>>>>>>> hand on contributing to Kdenlive.
>>>>>>>>>>
>>>>>>>>>> I have mostly been a web developer so far, so I do not have much 
>>>>>>>>>> experience with C++ (except for some tutorials) and I have never 
>>>>>>>>>> done any Qt development.
>>>>>>>>>>
>>>>>>>>>> I viewed the "Junior Jobs" section in Kdenlive Development 
>>>>>>>>>> Information page and tried to fix #384511 for start ("New project 
>>>>>>>>>> window does not fit to laptop screen (1366x768)"). Thanks to a hint 
>>>>>>>>>> by Christoph Feck in the comments below that bug, I got it fixed and 
>>>>>>>>>> submitted the patch ([D14281](https://phabricator.kde.org/D14281)) 
>>>>>>>>>> for review.
>>>>>>>>>>
>>>>>>>>>> Currently I'm having some trouble with the automated tests. Should 
>>>>>>>>>> they succeed in their current state or are there some known problems 
>>>>>>>>>> with them?
>>>>>>>>>>
>>>>>>>>>> It would be helpful if someone would suggest some other tasks which 
>>>>>>>>>> I could start with.
>>>>>>>>>>
>>>>>>>>>> Thanks,
>>>>>>>>>> Juku

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