But it's "GPLv2 or later" so it may work. Well, maybe not within the
same file, but I think it's okay if it's in different source files
that are linked together. But it may even be ok to write a comment
like "next block of code is GPLv3" at the #ifdef or something like
that.
Either way, it's kind of ugly.

Also I doubt id Software will care much about mixing RTCW-code into Q3-code.

Cheers,
- Daniel

On Tue, Jan 4, 2011 at 5:19 PM, eviljoel <evilj...@linux.com> wrote:
> Hello Simon,
>
> I read over the GPLv2 several times while writing this e-mail.  I
> believe distributions of GPLv2 source code with portions of code that
> are more restrictive than GPLv2 would be considered a violation of
> that same paragraph I quoted previously.  The fact that they are in
> #ifdef blocks makes no difference. This is because a "work" can be
> considered both the source code and the resulting binary.
>
> It is true that GPLv2 programs can be combined with programs with less
> restrictive licenses.  However, GPLv3 is a more restrictive license
> than GPLv2 and therefore cannot be combined without making the entire
> work GPLv3.
>
> Laters,
> eviljoel
>
>
> On Tue, Jan 4, 2011 at 5:23 AM, Simon McVittie
> <smcv-ioqua...@pseudorandom.co.uk> wrote:
>> On Mon, 03 Jan 2011 at 17:07:56 -0600, eviljoel wrote:
>>> Maybe your e-mail reader does not support bolded text
>>
>> Good guess (it's mutt).
>>
>>> > If Zack wants to let developers who insist on GPLv2 re-use modules from 
>>> > his
>>> > engine, one way to do it would be to isolate WolfET-derived code into
>>> > particular files, so all the other files can remain GPLv2+...
>>>
>>> This is a violation of the GPLv2 because the GPLv3 components cannot
>>> be distributed under the same terms of the GPLv2.
>>
>> ioquake3 isn't GPLv2 (only) like Linux, though; it's GPLv2+ (as far as I
>> can see), which is shorthand for "GPLv2 or GPLv3 or hypothetical future GPLv4
>> or...".
>>
>> It's valid to license parts of your source code under GPLv2+ and
>> parts of it under GPLv3, as long as the GPLv2+ parts aren't a derived work of
>> the GPLv3 parts (anything derived from the GPLv3 parts has to stay GPLv3).
>>
>> If Turtle Arena contains both GPLv2+ modules (from ioquake3) and GPLv3 
>> modules
>> (from WolfET), then Turtle Arena *binaries* will be a derived work of both, 
>> so
>> the only option you can choose from the GPLv2+ multi-license is the GPLv3,
>> and you have to release binaries under the terms of the GPLv3.
>>
>> However, if other people want to re-use some of its code, they'll 
>> (presumably)
>> be working from the source code, not the binaries, and if they're only using
>> modules that allow GPLv2+, then they can choose to take the GPLv2 option.
>>
>> It's quite common for a single project to include some parts that are more
>> permissively licensed than others. For instance, GNOME and KDE projects
>> generally have a policy of licensing libraries under some version of the 
>> LGPL,
>> and applications/utilities (which might be shipped in the same tarball) under
>> some compatible version of the GPL.
>>
>>    Simon
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>>
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