On Tue, Jan 4, 2011 at 10:19 PM, Ryan C. Gordon <iccu...@icculus.org> wrote:
>
>> If Turtle Arena contains both GPLv2+ modules (from ioquake3) and GPLv3
>> modules
>> (from WolfET)
>
> I'm late to this discussion, but I wanted to throw in an important note:
>
> Enemy Territory, as far as I can tell, isn't compatible with the GPL3.
>
>   http://icculus.org/~icculus/dotplan/ET-COPYING.txt
>
> You can't say "this is GPL3 licensed, oh, but delete this section and use
> this text instead." I mean, you _can_, but then you can't intermingle it
> with other GPL code. Basically, it's not the GPL3 license anymore once you
> make modifications to it...and all versions of the GPL explicit require that
> you not add new restrictions to the license.
>
> This is almost certainly fallout from id Software's sale to Zenimax.
> Apparently the new set of lawyers don't "get it" like the old ones did.
>
> You can still use, modify, and distribute ET source code, and by-and-large,
> use it like GPL3 source code. But it's not the GPL3. ioquake3 should not
> commit any patches based on ET source code. I'm sorry, that sucks, but
> that's how they (probably unintentionally) set it up in the ET source
> release.
>
> tl;dr: you can't intermingle the open source releases of ET and Quake3 at
> all.
>
> I am not a lawyer, this is not legal advice,

It may not be true but I wouldn't be surprised. GPL seems especially
designed to be selected for id software's profitability. If it was
BSD, they wouldn't be able to sell their closed id tech 3 (they just
sold one to Urban Terror). Making more problems with GPL3 might be in
the same venue.

However, I do realize a developer only donating work may find it
offensive seeing his work being reused indiscriminately and almost
secretly (BSD) so there's also the Stallman way to look at it.
_______________________________________________
ioquake3 mailing list
ioquake3@lists.ioquake.org
http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org
By sending this message I agree to love ioquake3 and libsdl.

Reply via email to