I know you're all busy with the pyro update but this is a sad display even
for a busy company.

Again the Halloween event is focused around Valve servers, so again there's
nothing for us communities who actually helped bring the game to where it
is. Where do you think all the new community maps even come from? Was
nothing learned when last year the TF2 player count spiked to 100,000
simultaneous levels and dropped back down again as soon as people realized
that it was a money grab rather than anything uniquely fun?

This also means these contracts, thank you for giving people an incentive
to not bother with our communities at all, we can't compete with
essentially play to win hat, or even pay to a chance at a box to send money
over to you guys.

Is TF2 just not making enough money? Back when the game was at its peak and
keys would sell constantly, was that not enough?

The community is not interested in this mess, Halloween used to be a great
moment for community servers and community map makers, but every year it's
slowly taken away from us piece by piece.

And then look at the rest of the update, you're making a tool to give
unusual effects to items, you're putting turbine in the competitive list?
Does Valve have any interest in seeing what the community wants before
tossing in random nonsense that hurts the core community? This game could
be doing so much better even today, if there was just a bit more love and
attention brought to it, instead of actively trying to strip it of all the
parts that made it fun in the first place.



On Fri, Oct 21, 2016 at 4:09 PM, N-Gon <[email protected]> wrote:

> :O
>
> On Fri, Oct 21, 2016 at 3:37 PM, Eric Smith <[email protected]>
> wrote:
>
>> We've released a mandatory update for Team Fortress 2. The notes for the
>> update are below. The new version is 3662193.
>>
>> -Eric
>>
>> --------------------------------------------------
>>
>> Scream Fortress VIII has arrived!
>> - Featuring 3 new community maps: Brimstone, Pit of Death, and Maple
>> Ridge Event
>> - Added the Creepy Crawly Case
>>         - Contains 22 new community-created items that make-up the Creepy
>> Crawly Collection
>>         - Has a chance to give one of 3 community-created
>> Halloween-restricted items as a bonus item
>>         - Has a chance to give a taunt Unusualifier as a bonus item
>> - Added a taunt Unusualifier
>>         - A new tool that will Unusualify the specified taunt with the
>> Unusual effect listed in the tool's description
>>         - Can be found as a random bonus item when opening a Creepy
>> Crawly Case
>> - Added two new taunts to the Mann Co. Store
>>         - Taunt: The Victory Lap
>>         - Taunt: Second Rate Sorcery (community-created)
>> - Added 8 new community-created Unusual effects
>>         - 4 new effects for Unusual hats
>>         - 4 new effects for Unusual taunts
>> - Continue last year's event by collecting the souls of dead players for
>> your Soul Gargoyle by killing enemies, doing map objectives, or collecting
>> the Soul Gargoyles that spawn in the maps
>> - Join Halloween matches by selecting the "Halloween" category in Casual
>> - Scream Fortress VIII runs through November 9th, 2016
>>
>> During Scream Fortress VIII
>> - All players who launch the game will receive a Soul Gargoyle if they
>> don't already have one from last year's event
>>         - Grants access to Merasmissions and Halloween item transmutations
>>         - Tracks Merasmissions completed and souls collected
>> - Added 3 new Merasmissions for the featured maps
>>         - Completing a Merasmission will give players a classic Halloween
>> item and the chance for a Creepy Crawly Case
>> - The chance to receive an Unusual item from a case opening has been
>> increased during the event
>> - All cases and Mann Co. Supply Crates will grant Halloween 2016 Unusual
>> effects instead of their normal Unusual effects
>>
>> Matchmaking
>> - The Competitive maps list has been updated
>>         - Added pl_badwater and ctf_turbine
>>         - Disabled cp_granary and cp_badlands
>>         - Maps will continue to enter and exit this list over time
>> - Added "Load Saved Settings" and "Save Current Settings" buttons to the
>> Casual mode Map Selection menu
>>         - Search criteria is now manually saved to give players more
>> control over the default settings when the game is launched
>> - XP earned in Casual matches has been adjusted to reward players more
>> for their personal contribution to the match
>>         - XP per point has returned to 6.5 XP per point
>>         - XP earned for match completion and objective completion now
>> scales based on your score relative to total amount of points scored by
>> everyone in the match
>> - Increased the matchmaker's priority of matches with imbalanced teams
>>         - This should reduce the occurrence of extended imbalanced
>> matches when multiple players leave
>>
>> General
>> - Added the AsiaFortress Cup Season 10 tournament medals
>> - Added LBTF2 6v6 Season 13 tournament medals
>> - Improved several aspects of texture handling for OS X and Linux clients
>>         - This should reduce the rate of "Out of memory" errors for
>> players on high texture settings, especially on level change
>>         - Players still encountering this error can reduce texture
>> quality to medium or lower to greatly improve stability pending further
>> improvements
>> - Fixed a missing material issue on cp_sunshine
>> - Fixed players not taking damage when exploding as a bombhead without
>> stunning Merasmus
>> - Fixed Mann vs. Machine zombies not using the correct skin in Ghost Town
>> outside of the Halloween event
>> - Fixed a bug with the vote-kick timer in Mann vs. Machine mode
>> - Fixed taunts not restoring the proper weapon when the taunts are
>> finished
>> - Fixed the Pomson 6000 playing the shotgun reload sound
>> - Updated the sounds made when the Scout shoves someone while using the
>> Shortstop
>> - Updated some Merasmus audio files that weren't playing properly
>> - Updated the localization files
>>
>>
>>
>>
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>>
>
>
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-- 
*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
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