Kill the farm because a few bull are out of control?

On Fri, Oct 21, 2016 at 5:11 PM, Phillip Vector <[email protected]>
wrote:

> Because community servers used to cheat the system (like the war update).
> So best not to include them.
>
> On Oct 21, 2016 14:05, "ED-E" <[email protected]> wrote:
>
>> Based on the stats of sourcemod, current sourcemod tf2 servers did go
>> from ~10.000 community servers in 2013 down do ~5.000. I guess one of the
>> reasons may be how Valve handles these kinds of things nowadays.
>>
>> Why are we actually excluded from these events in recent years? I never
>> really understood that, does anyone have an idea what it might be?
>>
>> ----- Original Message -----
>> From: Robert Paulson <[email protected]>
>> To: Half-Life dedicated Win32 server mailing list <
>> [email protected]>
>> Date: Fri, 21 Oct 2016 13:49:02 -0700
>> Subject: Re: [hlds] Mandatory Team Fortress 2 update released
>>
>> > I found it really funny that people were celebrating on the meet your
>> match
>> > update when they segregated community servers into their own ghetto
>> again.
>> >
>> > It was the custom server tab version 2, except they were successful this
>> > time because you were all being irrational Valve fanboys and claiming
>> that
>> > community servers were saved again.
>> >
>> > Now community servers are 100% blocked from "quickplay" (casual mode),
>> and
>> > they chucked to the bottom of the GUI. Community servers have never been
>> > deader.
>> >
>> > Why would you expect Valve to give community servers anything given what
>> > they've been doing for the past 3-4 years?
>> >
>> > >
>> >
>> > _______________________________________________
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>> >
>> >
>>
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>>
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>


-- 
*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
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