Mind sharing the solution? Could help, I've been getting crashes on 33slot (32p + sourcetv) trade maps as well. On 24 Feb 2016 15:18, "E. Olsen" <[email protected]> wrote:
> As far as I know, 2048 is the hard limit coded into the engine (when it > hits 2049, the server crashes), so I'm pretty sure you can't increase that > number (at least not with the engine TF2 currently runs on). > > There are a couple of old Sourcemod solutions, but it seems they either no > longer work, or are no longer supported for Windows servers. > > I am trying a custom solution now - I'll post back if it looks like it's > working after a week or so. > > On Wed, Feb 24, 2016 at 9:07 AM, [email protected] < > [email protected]> wrote: > >> I was having this problem on some TF2 servers I run with a custom map. >> After researching it, I found out there is a command line option that >> will increase the number of edicts. I added the below to the command >> line of each server and my problems ended. >> >> -num_edicts 2048 >> >> Perhaps give it a try? My understanding is there is no limit to the >> number you can assign so if you need more, you can use a higher number >> until you find the sweet spot. I was told the higher the number you >> use, the more resources the server will require to run, so don't use >> too much more than you really need. >> >> Hopefully this is still accurate information and it helps. >> >> Good Luck! >> Mike Vail >> >> On Tue, Feb 23, 2016 at 12:33 PM, ics <[email protected]> wrote: >> > Did this crashing started recently or has it been issue for long? Do >> you run >> > any plugins that would create extra entities? Goldrush has 1437 edicts >> by >> > default and generally maps should not exceed 1400 because having 32 >> players >> > on a map with over 1400 entities can cause crash. >> > >> > You can try to strip entities off with some sourcemod plugin, like >> > keyframe_ropes. Didn't know goldrush has 126 areaportals. Seems a lot >> to me. >> > >> > -ics >> > >> > E. Olsen kirjoitti: >> >> >> >> Hello all, >> >> >> >> I've been seeing this error about once a day on a 32-slot Goldrush >> server, >> >> which causes a crash. I've included the log output below which shows >> all the >> >> edicts used before the crash. this is occurring on a Windows 2008R2 >> server. >> >> Are there any fixes beyond decreasing the slots on the server? This >> appears >> >> to be the only stock payload map causing this particular crash. >> >> >> >> Log output: >> >> >> >> L 02/23/2016 - 12:29:47: Spewing edict counts: >> >> L 02/23/2016 - 12:29:47: (0.05%) 1worldspawn >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_stickbomb >> >> L 02/23/2016 - 12:29:47: (0.05%) 1obj_attachment_sapper >> >> L 02/23/2016 - 12:29:47: (0.05%) 1soundent >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_player_manager >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_objective_resource >> >> L 02/23/2016 - 12:29:47: (0.05%) 1monster_resource >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_mann_vs_machine_stats >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_parachute_primary >> >> L 02/23/2016 - 12:29:47: (0.05%) 1vote_controller >> >> L 02/23/2016 - 12:29:47: (0.05%) 1ai_network >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_raygun >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_invis >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_pda_spy >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_crossbow >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_particle_cannon >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_knife >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_revolver >> >> L 02/23/2016 - 12:29:47: (0.05%) 1env_sniperdot >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_club >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_jar >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_shotgun_primary >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_shotgun_soldier >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_sniperrifle >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_rocketlauncher_directhit >> >> L 02/23/2016 - 12:29:47: (0.05%) 1scene_manager >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_gamerules >> >> L 02/23/2016 - 12:29:47: (0.05%) 1env_shake >> >> L 02/23/2016 - 12:29:47: (0.05%) 1trigger_once >> >> L 02/23/2016 - 12:29:47: (0.05%) 1tf_projectile_energy_ball >> >> L 02/23/2016 - 12:29:47: (0.05%) 1func_tracktrain >> >> L 02/23/2016 - 12:29:47: (0.05%) 1prop_physics >> >> L 02/23/2016 - 12:29:47: (0.05%) 1mapobj_cart_dispenser >> >> L 02/23/2016 - 12:29:47: (0.05%) 1team_control_point_master >> >> L 02/23/2016 - 12:29:47: (0.05%) 1trigger_capture_area >> >> L 02/23/2016 - 12:29:47: (0.05%) 1game_round_win >> >> L 02/23/2016 - 12:29:47: (0.05%) 1trigger_hurt >> >> L 02/23/2016 - 12:29:47: (0.05%) 1team_round_timer >> >> L 02/23/2016 - 12:29:47: (0.10%) 2env_spark >> >> L 02/23/2016 - 12:29:47: (0.10%) 2tf_projectile_rocket >> >> L 02/23/2016 - 12:29:47: (0.10%) 2tf_projectile_healing_bolt >> >> L 02/23/2016 - 12:29:47: (0.10%) 2env_tonemap_controller >> >> L 02/23/2016 - 12:29:47: (0.10%) 2env_sun >> >> L 02/23/2016 - 12:29:47: (0.10%) 2tf_wearable_robot_arm >> >> L 02/23/2016 - 12:29:47: (0.10%) 2item_ammopack_small >> >> L 02/23/2016 - 12:29:47: (0.10%) 2env_fog_controller >> >> L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_minigun >> >> L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_lunchbox >> >> L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_spellbook >> >> L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_sword >> >> L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_fists >> >> L 02/23/2016 - 12:29:47: (0.10%) 2shadow_control >> >> L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_buff_item >> >> L 02/23/2016 - 12:29:47: (0.15%) 3tf_wearable_vm >> >> L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_flamethrower >> >> L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_sentry_revenge >> >> L 02/23/2016 - 12:29:47: (0.15%) 3env_soundscape >> >> L 02/23/2016 - 12:29:47: (0.15%) 3team_control_point_round >> >> L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_fireaxe >> >> L 02/23/2016 - 12:29:47: (0.15%) 3tf_projectile_pipe >> >> L 02/23/2016 - 12:29:47: (0.15%) 3team_train_watcher >> >> L 02/23/2016 - 12:29:47: (0.15%) 3obj_sentrygun >> >> L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_shotgun_building_rescue >> >> L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_flaregun >> >> L 02/23/2016 - 12:29:47: (0.15%) 3info_particle_system >> >> L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_laser_pointer >> >> L 02/23/2016 - 12:29:47: (0.20%) 4item_healthkit_full >> >> L 02/23/2016 - 12:29:47: (0.20%) 4func_illusionary >> >> L 02/23/2016 - 12:29:47: (0.20%) 4obj_dispenser >> >> L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_pistol >> >> L 02/23/2016 - 12:29:47: (0.20%) 4dispenser_touch_trigger >> >> L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_wrench >> >> L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_bottle >> >> L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_syringegun_medic >> >> L 02/23/2016 - 12:29:47: (0.20%) 4tf_team >> >> L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_robot_arm >> >> L 02/23/2016 - 12:29:47: (0.24%) 5tf_weapon_medigun >> >> L 02/23/2016 - 12:29:47: (0.24%) 5ambient_generic >> >> L 02/23/2016 - 12:29:47: (0.24%) 5func_respawnroom >> >> L 02/23/2016 - 12:29:47: (0.24%) 5tf_weapon_bonesaw >> >> L 02/23/2016 - 12:29:47: (0.24%) 5tf_weapon_rocketlauncher >> >> L 02/23/2016 - 12:29:47: (0.29%) 6tf_weapon_grenadelauncher >> >> L 02/23/2016 - 12:29:47: (0.29%) 6func_regenerate >> >> L 02/23/2016 - 12:29:47: (0.34%) 7team_control_point >> >> L 02/23/2016 - 12:29:47: (0.34%) 7tf_weapon_pipebomblauncher >> >> L 02/23/2016 - 12:29:47: (0.34%) 7tf_weapon_pda_engineer_destroy >> >> L 02/23/2016 - 12:29:47: (0.34%) 7info_observer_point >> >> L 02/23/2016 - 12:29:47: (0.34%) 7tf_weapon_pda_engineer_build >> >> L 02/23/2016 - 12:29:47: (0.34%) 7tf_weapon_shovel >> >> L 02/23/2016 - 12:29:47: (0.39%) 8tf_weapon_builder >> >> L 02/23/2016 - 12:29:47: (0.44%) 9vgui_screen >> >> L 02/23/2016 - 12:29:47: (0.44%) 9obj_teleporter >> >> L 02/23/2016 - 12:29:47: (0.44%) 9path_corner >> >> L 02/23/2016 - 12:29:47: (0.54%) 11func_respawnroomvisualizer >> >> L 02/23/2016 - 12:29:47: (0.54%) 11trigger_multiple >> >> L 02/23/2016 - 12:29:47: (0.59%) 12item_healthkit_small >> >> L 02/23/2016 - 12:29:47: (0.59%) 12tf_dropped_weapon >> >> L 02/23/2016 - 12:29:47: (0.59%) 12item_ammopack_medium >> >> L 02/23/2016 - 12:29:47: (0.59%) 12tf_powerup_bottle >> >> L 02/23/2016 - 12:29:47: (0.68%) 14tf_ammo_pack >> >> L 02/23/2016 - 12:29:47: (0.73%) 15item_healthkit_medium >> >> L 02/23/2016 - 12:29:47: (0.73%) 15item_ammopack_full >> >> L 02/23/2016 - 12:29:47: (1.22%) 25func_nobuild >> >> L 02/23/2016 - 12:29:47: (1.27%) 26tf_projectile_pipe_remote >> >> L 02/23/2016 - 12:29:47: (1.51%) 31move_rope >> >> L 02/23/2016 - 12:29:47: (1.51%) 31tf_flame >> >> L 02/23/2016 - 12:29:47: (1.56%) 32player >> >> L 02/23/2016 - 12:29:47: (1.56%) 32tf_ragdoll >> >> L 02/23/2016 - 12:29:47: (1.76%) 36func_occluder >> >> L 02/23/2016 - 12:29:47: (2.00%) 41func_door >> >> L 02/23/2016 - 12:29:47: (2.05%) 42func_brush >> >> L 02/23/2016 - 12:29:47: (2.98%) 61env_soundscape_proxy >> >> L 02/23/2016 - 12:29:47: (3.03%) 62env_sprite >> >> L 02/23/2016 - 12:29:47: (3.12%) 64tf_viewmodel >> >> L 02/23/2016 - 12:29:47: (3.22%) 66keyframe_rope >> >> L 02/23/2016 - 12:29:47: (3.47%) 71func_lod >> >> L 02/23/2016 - 12:29:47: (3.71%) 76info_player_teamspawn >> >> L 02/23/2016 - 12:29:47: (4.00%) 82 >> >> L 02/23/2016 - 12:29:47: (4.10%) 84beam >> >> L 02/23/2016 - 12:29:47: (4.10%) 84spotlight_end >> >> L 02/23/2016 - 12:29:47: (4.10%) 84point_spotlight >> >> L 02/23/2016 - 12:29:47: (4.20%) 86instanced_scripted_scene >> >> L 02/23/2016 - 12:29:47: (4.64%) 95tf_wearable >> >> L 02/23/2016 - 12:29:47: (6.15%) 126func_areaportal >> >> L 02/23/2016 - 12:29:47: (7.86%) 161prop_dynamic >> >> L 02/23/2016 - 12:29:47: (8.49%) 174path_track >> >> L 02/23/2016 - 12:29:47: Total edicts: 2049 >> >> L 02/23/2016 - 12:29:47: Engine error: ED_Alloc: no free edicts >> >> >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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