Did someone at Valve did something other than changing the setting from
official to community, after reading our messages because vs the past 3
months, i have now 300% increase on players and if this keeps up, things
go back to normal as they were before the change was made.
-ics
Robert Paulson kirjoitti:
No we don't have access to binaries on both ends.We cannot get players
to use client modifications because even if they were willing to
download it, they would get vacced.
The ad exploit from what I heard was a one time client bug where the
big motd did not check the motd cvar. Removing community servers from
quickplay was laziness and not due to any technical impossibility.
If Valve wants a game free of community servers then they should do
that in their newer games. Can you imagine the outrage that would
happen if EA pulled the same stunt on Battlefield by throwing all
community servers off the main list?
On Mon, Jun 2, 2014 at 2:14 PM, Eli Witt <[email protected]
<mailto:[email protected]>> wrote:
Replied to the last message, I'll post this here too.
Well, we know from experience just how good Valve is at keeping a
lid on things (case in point HL3) so I doubt they're going to
acknowledge this in any way unless they see fit to, not because
we're disgruntled and asking for information.
And for what it's worth, everyone (who's opinion on this list is
worth a damn) has thrown out the point that "we're the ones
providing the servers for Valve, we're the ones who give their
players a place to play etc etc" - but what I think is going
unnoticed here is the fact that Valve is obviously taking steps
(and increasingly larger ones) to nullify that argument in it's
entirety.
Perhaps it's time to examine the possibility that Valve is very
purposefully forcing community run servers into the minority
because they're straight tired of having to play code-counter-code
withe people like the fuckjobs who programmed plugins to force ads
down players throats and other like-minded stains.
We've got the binaries on both ends, and Valve knows this. It's
virtually impossible to stop people from being fuckjobs with
access to both binaries, so let [Valve] just diminish the
footprint the fuckjobs get access by about 90% by forcing people
into the servers we can afford to run now that we've monetized TF2.
If I was Valve and I made this decision, I wouldn't give a piss
whether people who run servers are upset by this or threaten to
pull their servers offline because of this decision, because
that's the direction I wanted to force you in anyway.
Just a thought.
On Mon, Jun 2, 2014 at 4:47 PM, Robert Paulson
<[email protected] <mailto:[email protected]>> wrote:
Making a new thread because replies are being blocked with
"Message body is too big: 41090 bytes with a limit of 40 KB".
Complaints here have historically gone ignored but it doesn't
mean it is a bad idea to keep the issue in the spotlight here
as well.
Just make sure you also contact Valve directly.
http://valvesoftware.com/email.php
Some people say Fletcher is in charge of TF2 now so email him too.
We're really past the point in asking Valve for an "answer".
The answer is probably the same as before: a handful of
servers ruined the experience for a few new players and some
lazy players who couldn't be bothered to type valve in the tags.
So they threw in some useless features like quickpick and
released server migrations at the same time to shut you up
before you realize your community was also going to get
screwed so there would be no huge public outrage.
What needs to be done now is to get someone at Valve to
realize that this change did more harm than good and there is
evidence to prove it.
Any other argument we bring up they will consider it biased
because we host servers and somehow that means we don't care
about players.
Ever since the change, global TF2 player counts have steadily
been dropping. Peaks have dipped from 82k to 71k, a 15% loss.
And summer vacation has already started as you can see from
the weekday player counts.
http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=1388563200000&to=End+Time
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