francesco perillo wrote: > > So I started to ask myself the necessity to have s_slots and s_events > (whatever you call them) defined and handled by the programmer. > And (I understand that QT_SLOTS_CONNECT has a more powerfull syntax > since it doesn't require you to create SLOT handlers in objects) was > thinking about the correct way to translate the line > QObject::connect( &quit, SIGNAL(clicked()), &a, SLOT(quit()) ); > in harbour/Qt ... >
Harbour's signal/slot handelling is superior then Qt itself. We can attach a codeblock with it and in the calling code we can update n number of objects visible into that class/function. Whereas in Qt it is one-to-one mechanism. The other way around is also there in Qt but that is little cumbersome. So, why do you want to translate the QObject::connect( &quit, SIGNAL(clicked()), &a, SLOT(quit()) ); in another way ? ----- enjoy hbIDEing... Pritpal Bedi http://hbide.vouch.info/ -- View this message in context: http://n2.nabble.com/hbqt-a-couple-of-questions-tp4874292p4874392.html Sent from the harbour-devel mailing list archive at Nabble.com. _______________________________________________ Harbour mailing list (attachment size limit: 40KB) Harbour@harbour-project.org http://lists.harbour-project.org/mailman/listinfo/harbour