francesco perillo wrote:
> 
> So I started to ask myself the necessity to have s_slots and s_events
> (whatever you call them) defined and handled by the programmer.
> And (I understand that QT_SLOTS_CONNECT has a more powerfull syntax
> since it doesn't require you to create SLOT handlers in objects) was
> thinking about the correct way to translate the line
> QObject::connect( &quit, SIGNAL(clicked()), &a, SLOT(quit()) );
> in harbour/Qt ...
> 

Harbour's signal/slot handelling is superior then Qt itself.
We can attach a codeblock with it and in the calling code
we can update n number of objects visible into that class/function.
Whereas in Qt it is one-to-one mechanism. The other way around
is also there in Qt but that is little cumbersome.

So, why do you want to translate the 
QObject::connect( &quit, SIGNAL(clicked()), &a, SLOT(quit()) );
in another way ?


-----
     enjoy hbIDEing...
        Pritpal Bedi 
http://hbide.vouch.info/
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