I mostly agree with your wider points, however couple of nitpicks below.

45mg <45mg.wri...@gmail.com> writes:

> [..]
>
> For those of us without the werewithal to self-host our email on our own
> hardware (which includes me, and I would assume the majority of us,
> despite the overall power-user bent of this community), we have to
> create an account with an email provider, and agree to their Terms of
> Service. Even people who operate their own mail server are probably
> running it on a VPS or something, and I'm pretty sure there are going to
> be ToS involved there as well.

Depends, I host my email at VPSFree.cz, which is (roughly speaking) a
non-profit, where I do not pay a subscription, but a membership fee.
And I get full voting rights, per the applicable Czech laws for this
type of non-profit.  So if I would not like something in our Charter, I
could put forward a motion for the next annual meeting, and get it voted
upon (but sure, the vote might not pass).

I do not have that option on GitHub, Hetzner, or, for that matter,
Codeberg.

> That said, I do somewhat agree with the points you made earlier about
> Codeberg's specific ToS. I doubt Codeberg is going to go evil anytime
> soon, but some of those clauses do seem a bit scary. Then again, we
> already have our infrastructure (repos, mailing lists) run by the FSF
> (Savannah is an FSF project), so we're very much at /their/ mercy right
> now; and I've heard more negative opinions of them than I've ever heard
> about Codeberg.

The difference I see here is that for Savannah only Guix as a project
needs to be aware of the legalese, however for Codeberg every
contributor (even non-committers) has to be (due to need to create an
account).

I also do not expect Codeberg to go evil (at least soon ^_^), but I
would still like to have point-by-point reaction to the concerns I have
raised about their current ToS (they call it Terms of Use (ToU)).  I
believe it is a necessary debate if the Codeberg is the center piece of
this proposal.

Have a nice day,
Tomas

-- 
There are only two hard things in Computer Science:
cache invalidation, naming things and off-by-one errors.

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