I mostly agree with your wider points, however couple of nitpicks below. 45mg <45mg.wri...@gmail.com> writes:
> [..] > > For those of us without the werewithal to self-host our email on our own > hardware (which includes me, and I would assume the majority of us, > despite the overall power-user bent of this community), we have to > create an account with an email provider, and agree to their Terms of > Service. Even people who operate their own mail server are probably > running it on a VPS or something, and I'm pretty sure there are going to > be ToS involved there as well. Depends, I host my email at VPSFree.cz, which is (roughly speaking) a non-profit, where I do not pay a subscription, but a membership fee. And I get full voting rights, per the applicable Czech laws for this type of non-profit. So if I would not like something in our Charter, I could put forward a motion for the next annual meeting, and get it voted upon (but sure, the vote might not pass). I do not have that option on GitHub, Hetzner, or, for that matter, Codeberg. > That said, I do somewhat agree with the points you made earlier about > Codeberg's specific ToS. I doubt Codeberg is going to go evil anytime > soon, but some of those clauses do seem a bit scary. Then again, we > already have our infrastructure (repos, mailing lists) run by the FSF > (Savannah is an FSF project), so we're very much at /their/ mercy right > now; and I've heard more negative opinions of them than I've ever heard > about Codeberg. The difference I see here is that for Savannah only Guix as a project needs to be aware of the legalese, however for Codeberg every contributor (even non-committers) has to be (due to need to create an account). I also do not expect Codeberg to go evil (at least soon ^_^), but I would still like to have point-by-point reaction to the concerns I have raised about their current ToS (they call it Terms of Use (ToU)). I believe it is a necessary debate if the Codeberg is the center piece of this proposal. Have a nice day, Tomas -- There are only two hard things in Computer Science: cache invalidation, naming things and off-by-one errors.
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