WASM goes through the browser - so it is very different. Are you using OpenGL 
or similar?

> On Sep 22, 2023, at 3:44 PM, Stephen Illingworth 
> <stephen.illingwo...@gmail.com> wrote:
> 
> 
> I'm comparing the results of a program compiled for AMD64 and WASM 
> architectures. The code is the same except for the change of architecture. 
> The size of the difference in performance is unexpected to me but maybe it's 
> normal.
> 
>> On Friday, 22 September 2023 at 20:16:20 UTC+1 Robert Engels wrote:
>> When you say negative performance are you talking about a native app running 
>> directly on the hardware what are you referring to exactly
>> 
>>>> On Sep 22, 2023, at 1:03 PM, Stephen Illingworth <stephen.i...@gmail.com> 
>>>> wrote:
>>>> 
>>> 
>> 
>>> I've been thinking some more about this problem this week. I found the 
>>> performance profiler in Chrome and can see that the each frame is taking 
>>> longer than the required 16.7ms to create. The duration for each frame is 
>>> more like 100ms. The native performance meanwhile can reach about 7ms. I 
>>> expected a drop in performance but not that much.
>>> 
>>> If anyone can offer any insight or if these figures seem wrong then I'd 
>>> love to take some advice.
>>> 
>>> Regards
>>> Stephen
>>> 
>>>>> On Saturday, 16 September 2023 at 09:02:34 UTC+1 Stephen Illingworth 
>>>>> wrote:
>>>>> I have tried running it in Firefox and Chromium. The webserve.sh script 
>>>>> in the ebiten_test folder runs a small httpd server to serve up the 
>>>>> binary to the browser.
>>>>> 
>>>>> 
>>>>> 
>>>>>> On Saturday, 16 September 2023 at 08:45:52 UTC+1 Brian Candler wrote:
>>>>>> What WASM runtime are you using to execute the code?
>>>> 
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