Christian,

Your specialized convertCharToInt32 function, which returns []uint32, is 
slow in comparison to a more general HexToUint function.

BenchmarkHexToUint32-8   20000000    88.9 ns/op   16 B/op    2 allocs/op
BenchmarkCharToInt32-8    3000000   438 ns/op     96 B/op   22 allocs/op

Playground: https://play.golang.org/p/OeUDEV9Xpb

Peter

On Monday, November 13, 2017 at 1:51:21 AM UTC-5, Christian LeMoussel wrote:
>
> I have a data stream of bytes and I'd like to get array of int32 (from 
> four bytes).
>
> func convertCharToInt32(buffer string) []uint32 {
>     const SIZEOF_INT32 = 4
>
>     var hh = make([]byte, 2)
>     var cbuffer = make([]byte, len(buffer)/2)
>     var hbuffer = make([]uint32, len(cbuffer)/SIZEOF_INT32)
>
>     for i := 0; i < 28; i++ {
>         hh[0] = buffer[i*2]
>         hh[1] = buffer[i*2+1]
>         if s, err := strconv.ParseUint(string(hh[:]), 16, 64); err == nil 
> {
>             cbuffer[i] = byte(s)
>         }
>     }
>
>     for i := range hbuffer {
>         hbuffer[i] = uint32(Endian.Uint32(cbuffer[i*SIZEOF_INT32 : (i+1)*
> SIZEOF_INT32]))
>     }
>
>     return hbuffer
> }
>
> buffer := "83f982d600c1caca7a6"
> hbuffer := convertCharToInt32(buffer)
>
>
>
> The code above seems to work, but perhaps there is a built-in function in 
> Go that I've missed or there is a super cool hack that does that in one 
> instruction?
>
>
>

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