On Tuesday, 18 April 2017 08:02:02 UTC+3, saif wrote: > > Hi, > > I like to ask for your suggestions. > > I found a nice project, and was trying to modify them but got stuck with > fonts. > (github.com/dskinner/material) > > I like the fonts to be configurable, but when I tried to parse the fonts > at runtime, it seems slow. > > The idea from the example is to preparse fonts with 72 fontsize, then > create a a texture to be rendered. > Is there a better way to do this? >
> > Thanks, > S > Create a glyph or text atlas invalidating, updating, paging it as needed. For a basic glyph atlas https://gist.github.com/egonelbre/fbbf4651a4f75f8450fd4fc2244c283f -- you can of course use multiple pages and use better layouting algorithm to preserve memory. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.