Hi,

I like to ask for your suggestions.

I found a nice project, and was trying to modify them but got stuck with 
fonts.
(github.com/dskinner/material)

I like the fonts to be configurable, but when I tried to parse the fonts at 
runtime, it seems slow.

The idea from the example is to preparse fonts with 72 fontsize, then 
create a a texture to be rendered.
Is there a better way to do this?


Thanks,
S



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