On 05/05/2011 03:44 PM, Marijn wrote: > I confess I know next to nothing about Blender, but what exactly makes > it so hard to port the logo to a recent version?
My experience modelling in Blender is zero, so it's hard to tell to right now me. From a few cases of remaking vector art from raster images in Inkscape, I can imagine that it's difficult to get very close in Blender too, if not more. I hope to have a better answer soon. Best, Sebastian