On 05/05/2011 03:44 PM, Marijn wrote:
> I confess I know next to nothing about Blender, but what exactly makes
> it so hard to port the logo to a recent version?

My experience modelling in Blender is zero, so it's hard to tell to
right now me.  From a few cases of remaking vector art from raster
images in Inkscape, I can imagine that it's difficult to get very close
in Blender too, if not more.  I hope to have a better answer soon.

Best,



Sebastian

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