On Tue, Mar 20, 2007 at 11:04:16AM -0600, Kevin Handy wrote:
> >#define LANG_TREE_CODE(NODE) (TREE_CODE (NODE) == LANG_CODE ? 
> >((tree_with_subcode *)(NODE))->subcode : TREE_CODE (NODE))
> >  
> This subcode idea feels like a bug attractor to me.
> 
> For example: #defines have enough problems with
> side effects, and this references NODE twice, so
> what happens when NODE is a function of some
> kind, or has other side effects?

Just look quickly at tree.h, there are plenty of other macros already
that evaluate their arguments multiple times.

> >switch contains >= 256 FE specific subcodes you'd use LANG_TREE_CODE
> >instead of TREE_CODE.  GCC would warn you if you forget to use
> >LANG_TREE_CODE even when it is needed, at least in switches, you'd get
> >warning: case label value exceeds maximum value for type
> >  
> I'd expect that the TREE_CODE would be referenced
> more often in comparisons, than in switch statements.
> These probably wouldn't generate the warning.

That warns too, see (-Wall):
enum foo
{
  A=0,
  B=1,
  C=2,
  X=254,
  Y=255
};
struct tree
{
  enum foo code : 8;
};
extern void bar (void);
void foo (struct tree *t)
{
  switch (t->code)
    {
    case C:
      break;
    case 512:
      bar ();
      break;
    case 1081:
      break;
    }
  if (t->code == 1024)
    bar ();
  if (t->code != 1035)
    bar ();
}

        Jakub

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