I was hoping this new update would cause people to play a bit more cautiously. The fear had worn off on most people in the last version, and they ran around like rambo with very little worry.
I have a few ideas why there are now some zombies that glitch and don't pan properly, but I will have to run some tests before I know for sure. > Ok, got to run around a bit this > afternoon while my kids were watching the > Muppet Show. (And if that isn't cognitive dissonance, > what is?) Anyway, in > contrast to a lot of commentary I heard in game and here, I > *love* the new > feel of the game. I found myself acting as I would in > that situation, i.e. > being extremely cautious, stopping a lot to listen, walking > a lot instead of > running, and trying to take zombies at long range when I > had the weapons. I > have a new appreciation for the hunting rifle. > > > > Some things that seem problematic. There are zombies > that don't appear to > track correctly as I move my mouse, that is, the sound > stays in the same > place. I got killed by one of those buggers. > > > > Buying weapons with reputation seems to be broken. I > only have this from > radio chatter, but it appears that people tried buying > weapons and couldn't > though the reputation score changed, they didn't get > weapons. > > > > All in all, this is a new game for me and I'm excited to > master the new > techniques. > > > > > Chris Bartlett --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
