That's true. I like the idea of expanding the settlement further, but it can only happen if it will mesh nicely with the current game's foundation. I have a strong feeling that most of those ideas would end up being too much trouble, or too "tacked on" if I tried to add them to this game. The good thing about good ideas is that even if they can't be implemented now, there is always another game that will show up down the road which could have been specifically designed with those ideas in mind from the start. Who knows, maybe another developer will use them, or maybe there will be a Castaways 2 in the future.
> I like your line of thinking Dark, > but one consequence would have to be a > re-evaluation of the current resource model. It's > already the case that in > a moderately long game you can deplete the resources of the > map quite > thoroughly. With more to build, resource acquisition > would need to be > looked at as well. > > Chris Bartlett --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
