Hi Jeremy.
i like this communal enemy idea, but might I suggest rather tha including it
in the single player mission three, which should afterall at least
theoretically be completable by someone on their own, have a separate mode
for it.
In fact if multiplayer in castaways is going to be a growing thing, then
perhaps there need to be new multiplayer specific missions and modes
attached to it separate from single player.
in fact for me, i'd really like to see the number of jobs and expantions
generally increased before people start thinking about a full scale
multiplayer co op against an enemy.
for instance the ability to build larger houses holding more people, the
ability to build trade goods, train troops, generally expand up from the
sort of bronze age settlements we have now into something a bit more empire
worthy.
thus, multiplayer would be a cooperation of expanding city states with a
long way to expand too, rather than one or two villages getting together to
bosh the invaders.
that sort of cooperation is one I'd absolutely love to see in the game.
Beware the grue!
Dark.
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