Hi John and others.

Yeah, you're right. Now, we have the chance to tell them what they need to 
change in their games to make them more accessible. They don't need to make 
special games, designed for us. They just need to make small changes. For 
example, fully spoken storrylines, fully spoken missions, savepoints with 
sounds so you can hear when you pass by, a little beep when you can do an 
action, just like Rise to ornour and stuff like that. It's not much work 
they have to do. Think about all the graphic in the games. This is very hard 
to make. They have a lot of voice acting, so why not just make a fully 
spoken game? Of course not the menus, but the storylines and the missions. I 
don't think it's difficoult to make a little beep sound either.  They simply 
don't make it because they don't know what we need. Come on guys. What do 
you think? All your ps2 gamers, please post your thoughts. Shouldn't we make 
a large ps2 forum where we can discuss ps2 games? We could maybee make a new 
room on the Audiogames forum? There is not many topics about ps2 games...
Best regards:
Søren Jensen
Mail & MSN:
[EMAIL PROTECTED]
Website:
http://www.coolfortheblind.dk
----- Original Message ----- 
From: "John Bannick" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, September 29, 2007 4:39 PM
Subject: [Audyssey] Electronic Arts games


> All,
>
> This is an immediate opportunity to raise the issue of EA's total
> indifference to accessibility.
>
> Michelle Hinn is the chair of the Accessibility special interest group of
> the Independent Games Developers Association.
>
> Right now as we speak she's preparing to present and have a booth at the E
> For All Expo, in San Francisco, Oct 18 - 21.
>
> This would be a wonderful time to forward EA's email to her and ask her to
> raise this issue in public.
>
> I mean, they are the biggest developer bear in the industry.
> They have just demonstrated, for the record, a total indifference to the
> blind community.
> This Audyssey group contains the main developers and players in the blind
> community.
> She's the head of the main SIG for game accessibility.
> Is this a perfect storm, or what?
>
> Someone who's been around awhile and can represent this Audyssey 
> collective
> should organize an ePetition or somesuch and eMail it to her at:
> [EMAIL PROTECTED]
>
> EA could be asked in public to change their policy and put some of their
> massive revenue into accessibility.
> They do respond to negative publicity, as demonstrated by the Developer
> Spouse flap last year.
>
> John Bannick
> 7-128 Software
>
>
>
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