I don't think I'm too worried about personal preferences here. I too like
original materials, but I can't say if someone to make, say, a
blind-friendly Final Fantasy game using the FF sounds, I wouldn't buy it-
hell, I'd buy it in an instant! My question was more around the legal issue,
if using starwar sounds is really not legal, how did GMA get around with
using star trek sounds, and the Doom name, that too is not quite original
seeing how that game's kind of like the original Doom.
And by the way, the sounds in Shades of Doom, some of them anyway, are not
original...as far as I can tell, since I came across a site which contains
hallween effect sounds for download, and alot of them are sounds you find in
SOD.
I admit, it is perfectly possible someone took the sounds out of SOD and put
it on a site for free download, but it'd be interesting to know how this
work legally.
Again, I am not trying to argue with anyone or criticize anyone, just want
to learn how things work-- legally.
JST

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Che
Sent: Sunday, January 14, 2007 3:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Illegal activity was: star wars sounds


quote:
I know I'm going to regret getting into this, but while you are telling him
how wrong it may be to make a starwar game using starwar sounds, whatever
happened in the cases of, say, trek2000, and previous games that are
basically just blind copies of famous sighted games?
end quote

  Well frankly, I think we can create very good and original games without
using other programmers' and sound artistswork.
  I respect the work and artistry that folks like Thomas have put into games
like the Star Trek stuff, but I just don't see the need for it, as for one
thing, this type of game has been done with Star Trek sounds, and why risk
getting your development company in trouble with copyright lawyers?
  However, I understand the frustration of Trekkies and Star Wars fans that
don't have accessible games to play, and the major companies have zero
interest in producing games for the accessible community.
  Just my personal view, but I'd rather spend the huge amounts of time it
takes to develop a game working on something that hasn't been done before
and breaks new ground.
  Programming these games is tough, no doubt about it, why not push the
envelope while your at it?
  Again I'm not flaming the folks making games using copyrighted material
and releasing them for free, but it just isn't my personal M.O.
  Later,
  Che


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