i just mainly record things. i have many recordings i have done of cd players, cd-rom drives, dvd players, printers, phones, doors, and some sounds you don't wanna know! lol anyway lol go out in the rain and record it? that would just ruin all your equipment ...
regards, damien ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Monday, January 15, 2007 6:00 AM Subject: [Audyssey] Sound design was Illegal activity > Hi Shaun, > > shaun everiss wrote: > > this brings up an interesting thing. > > Is there a book or something maybe a tutorial about designing your own sfx. > > > > No, but I have found sights in the past that discuss how to create sound > effects. Allot of times it is simple creativity and a good sound editor > like Soundforge or Goldwave. Take walking through water. You can fill a > tub of water and splash round in it a wwhile, recording it, trim and > edit, and use it for step sounds, swimming effects, etc. > For say a soldier or storm trooper one way to make them is record > someones voice mix in some static, holo the voice using Goldwave, and > then drop out all the base. Once done you have an effective radio sound > for someones helment. > For stabbing sounds sticking a large knife in a fruit or vegitable can > make an autable flesh like sound of someone getting stabbed. I imagine > depending on the fruit or vegitable being used it will give a different > effect. > Rain is easy. Go out in the rain and record it. Walk around in your > drive way if you have gravel to get a really crunchy surface effect. > Doors well go to a room with no noise and open and close the door a few > times. If it is a bit squeeky cool as it gives it more sound. alot of > things around your house can be used to make effects. > As for lasers and things you probably want a test tone generator or > some kind of sound producing device that can make sounds of various > pitches, lengths, and that gets to be technical. > The light saber effect is nothing more than a humming tv tube sped up to > well, have that hum you hear. > In short it is a work of art, and most sounds are a matter of creativity > or the money and time to record things. > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
