wow, I just read through all of this. personally, I agree mostly with Thom and Josh, and while I definitely understand that there are those who do not have the money to upgrade their system regularly, I do think the VI community needs to try and adapt more as a whole, rather than staying safe by staying with windows 98 for example. That's my opinion, though.
To be honest, I usually stay with a computer until either it breaks, or if there's a sufficient reason to upgrade. for instance, i had windows xp thanks to school and college up to around 2011, by which time I needed a computer of my own so went to windows 7. Now i'll be the first to admit that while i'm not a fan of the ribbon structure in word and other applications, i'm perfectly happy to work around it, indeed its quite simple once you get used to it. I actually can't wait to get a mac after university, though. there just seems so many benefits and it costs the same amount i'd pay if not more than a computer plus jaws or any other commercial reader that is more widely supported by developers, although NVDA is getting there. Admitedly i can't play emon delux which really irritates me as i don't think i've got enough ram (4 gb) to make it run smoothly, I think it'll be great for gaming when more of us do eventually upgrade. on a complete side-note Josh, your Draconis intro is fantastic. If you ever make an rpg with dragons making that sound, I'll donate every month of the year. :D On 4/30/13, Dallas O'Brien <dallas.r.obr...@gmail.com> wrote: > Unfortunately, one problem with the touchscreen idea, is that as of yet, > it's not as effective in windows as we would probably like. Certainly not as > usable as an iPhone, or a Mac with a touchpad. However, I'm sure that this > will increase as time goes by. NVDA is getting there, but it still quite > basic. Narrator works relatively well, but obviously it limited by narrators > own limitations as to what it can access. However when using apps and things > that narrator can deal with quite well, the touchscreen access with narrator > works very efficiently. > Regards: > Dallas > > > On 01/05/2013, at 6:37, "dark" <d...@xgam.org> wrote: > >> Hi tom. >> >> touchscreens are the rub however with that one and why I don't want to >> completely dismiss windows eight, since I do indeed like the touchscreen >> interface on ios which has an icon setup much as you describe windows 8 >> having, which would I agree be a nightmare with arrows but is great with a >> touch screen and speech. >> >> Another part of this however, particularly where things like ribbons are >> concerned, is why should! a user bother learning a new interface, ---- or >> to put it a little less bluntly, what extra bennifits are provided with >> windows 7 or 8 that xp doesn't have, ie, what more will it do for me that >> justify the time spend learning all this. >> >> in the case of the Ios screen this was clear. if I wanted to play games >> like king of dragon pass, as well as access phone functions like text >> messages, siri etc, I had to learn the interface, there was a clear >> bennifit to doing so. What however does windows 8 do that xp doesn't that >> justifies a persons time? >> >> This is more than just an idle question. For a visually impared user, >> naturally stuff is more difficult, that is part of life, this means >> however that a person needs to pick their battles a little more carefully >> and is my point as to windows 7. >> >> As you've already said, the practical functionality isn't that much over >> xp, all it provides is extra trouble and work to learn, so why should! >> people take the trouble for something that they can do anyway? >> >> Windows 8 might be another beast entirely since touchscreens have a >> different set of bennifits to keyboards, which is why I will likely wait >> to try windows 8 (and specifically windows 8 with a touch screen), before >> making up my mind entirely on the subject. >> >> Beware the Grue! >> >> dark. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.