In regards to finding out a little more about who games and how many are out 
there. I would suggest creating a survey page, and transmitting it on Twitter 
and other social networks. You would be very surprised how quickly it gets out 
there, and how many people will respond. Just a suggestion, but perhaps you 
could create something to find out. Would be very interesting to know who plays 
what kind of games, what games people would be interested in if it were to be 
created. And how many are out there in total, and other such information. 
Regards:
Dallas


On 01/05/2013, at 7:13, Thomas Ward <thomasward1...@gmail.com> wrote:

> Hi Ian,
> 
> Well, the number of members who are subscribed to the Audyssey list
> generally is about 300 give or take a few. In the six years or so
> since I have been moderating the list sometimes it has been as low as
> 280 and as high as 320 per month. It just depends on how many
> subscribe and unsubscribe. However, I don't believe that is anywhere
> near the number of actual people who are out there playing games.
> 
> I think the best estimates given is that the audio games community is
> somewhere between 1000 and 2000 members total. However, as yet I don't
> know if there is a good way to run a survey to find out something more
> substantial.
> 
> Cheers!
> 
> 
> On 4/30/13, Ian Reed <supp...@blindaudiogames.com> wrote:
>> Hi Tom, Dark, and developers,
>> 
>> Tom, I was just curious to know how many people are subscribed to this
>> list.
>> It would give me a bit more of an idea about the size of the audio
>> gaming community.
>> 
>> Dark, I noticed that forum.audiogames.net states there are 12,762
>> registered users.
>> I wonder if this number includes spam bots that created accounts and
>> were subsequently banned.
>> Do you have any idea about the number of registered users who have
>> visited the site in recent history?
>> 
>> Just curious.  I appreciate any information you can share.
>> 
>> It would also be very interesting to hear the number of actual audio
>> game sales from developers but I understand if they wish to keep this
>> private.
>> 
>> For my part I will share that I have between 90 and 190 unique players
>> of my games in a month and have had 513 users register to play since my
>> first release.
>> 
>> These numbers are definitely not something to base a business on as even
>> 190 users playing my free games does not equal 190 users willing to
>> purchase a game.
>> And if I may say so, recent conversations on this list lead me to
>> believe that a high number of people would attempt to pirate any games
>> offered for purchase which make those numbers even weaker.
>> 
>> My games are perhaps not as well targeted or advertised as others so I
>> wonder if there is a lot more audio games community out there.
>> 
>> I have also heard Aprone quote numbers in the thousands for those who
>> play Swamp on a fairly consistent basis.  I'd be interested to hear
>> those again if you're reading Aprone.
>> 
>> Draconis, you seem to be able to maintain a very professional company
>> which includes more than just yourself.
>> As an audio game developer who would love to someday be able to support
>> myself full time writing audio games I'd be interested to know if your
>> company is able to support you full time or is more of a supplemental
>> income.
>> 
>> Feel free to write me off list if anyone is willing to share things on
>> an individual basis but not with the entire list.
>> 
>> Ian Reed
>> supp...@blindaudiogames.com
>> 
>> 
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