I believe when he said star war, he meant space games.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, May 24, 2006 3:19 AM
Subject: Re: [Audyssey] star wars


> Hi, Nicol.
> Before I launch in to a discussion of the points you raised I'd like to
> make a correction. Star Wars is a specific sscience fiction story owned
> and licensed by Lucasfilm Limited just as Star Trek is a science fiction
> owned and licensed by Paramount Pictures. So any Star Wars game made
> would follow the Star Wars story just like the Star Trek games would
> follow known Star Trek stories. A general sci-fi game could be anything
> the developer wants it to be.
> As far as Trek 2000 verses Star Trek Final Conflict if you are having
> problems with Trek 2000 you will have an even rougher time with Final
> Conflict. My version is much more complex in design, the enemy AI is
> tough to beat, and there is allot of use of angles and degrees for
> setting course, targeting, etc.
> As for the Star Wars game I am developing, Jedi Strike, it is a first
> person action shooter. In simple terms it is kind of like SOD where you
> navigate through Imperial bases, underground Sith temples, etc and you
> get to play Jedi Knight Mara Jade with all the force powers and skills
> that implies. Unlike SOD you have all the special force abilities of the
> Jedi as well as wield the most powerful weapon in the Universe the light
> saber.
> As for games like Dark Destroyer personally I feel there are to many
> general arcade genre of games out there like it such as Aliens in the
> Outback, Troupenum, Pipe, etc. I am attempting to go beyond that with my
> titles and give the gamer the experience of playing high class sighted
> games such as Star Wars Jedi Knight or something along those lines.
>
>
>
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