Hi,

I would like to bring the following to your attention:

Recently we (Sander and I of AudioGames.net) started a project called the 
Game Accessibility-project at our work at the Bartimeus Accessibility 
foundation. In this (government-funded !) project we are building a R&C 
(Resource & Community) website on the subject of game accessibility.

As you may know, the field of game accessibility reaches further than just 
blind-accessible games. There's a whole field of one-switch games out there, 
games that can be played with one key only and therefore very accessible for 
gamers with limited physical abilities. One-switch games are often quite 
simple to understand and therefore very suitable for gamers with learning 
disabilities as well. More recently, the field of mobile gaming discovered 
the strength of these games and are exploring the possibilities to implement 
such games on mobile phones. There's also game accessibility for gamers with 
hearing disabilities, focusing on closed captioning and sign language in 
games, visual audio radars and more.

The R&C site can be found here:

http://www.game-accessibility.com

The aims of the Game Accessibility project are:
  a.. to inform gamers with disabilities about the availability of 
accessible games
  b.. to provide resources for developers, publishers and researchers
  c.. to raise awareness of game accessibility
  d.. to gain more knowledge on accessible game design

The main activities within the Game Accessibility project are:

  a.. to develop a website that includes:
    a.. information about accessible games for the gamers with a disability
    b.. research materials and other resources about game accessibility for 
students, developers and publishers
    c.. a community space for gamers, developers and researchers
  b.. to give lectures and tutorials
  c.. to participate in student seminars/projects
It is not this website's aim to be  'another AudioGames.net', 'another Phil 
Vlasak List of Game Developers' or 'another archive of games for the blind'. 
It also does not aim to be a substitute for the various communities that 
already exist - this list, the AudioGames.net forum, the Dutch Blindgamer 
list, the German Blindzeln list to name a few.

Instead, it aims to be a *visible* portal to the communities that already 
exist and connect these to all parties in the field of accessible gaming. 
One repeating topic of discussion is the lack of communication and sharing 
of knowledge and information between gamers with disabilities, developers of 
accessible games, academics and the professional game industry. The majority 
of the industry has never thought about accessibility in games, academics 
produce interesting demo's that unfortunately aren't real games (and most of 
the research gets lost after a couple of years anyway) and which hardly 
anyone knows about, developers of accessible games try their best to develop 
games with tiny or no budgets and are way behind the professional game 
industry at many points (innovation, resources, technology, marketing, etc.) 
and the community of gamers have a hard time communicating their 'presence' 
(with their wishes, needs, ideas) to the game industry.

So this website hopes to connect all parties (developers, gamers, industry 
and academics). At this very moment, there are more initiatives gradually 
coming to existance, for instance: http://gameaccess.medialt.no/guide.php 
and 
http://ace-centre.hostinguk.com/index.cfm?pageid=02C9D29F-3048-7290-FE94E4150B34D902
 
/ 
http://ace-centre.hostinguk.com/index.cfm?pageid=FD4F4E9B-D613-62F1-C4318E76134AAC67.
 
However, their approaches are slightly different then our aims.

Now, what does this mean for you?

The Game Accessibility-project aims to involve as many people and 
communities as possible. Therefore we would like to have as much as your 
input as you are willing to give.
The website enables you to get in contact with the professional game 
industry as well as academics involved in accessible games projects. 
Participants in this project are people from the industry like Microsoft 
Games, LucasArts, people who research games and teach game design to future 
game designers at universities, disabled gamers of all sorts,  the 
International Game Developers Association (IGDA) and more. For example, 
we're currently also doing a project with two teams of students who are 
developing alternative controllers for a new audio game called The Gnawlers 
(under development by AudioGames.net).

The website is still under development and many things will be added for the 
next year or so. However, parts of it are already active. The forum is now 
active and part of the "gaming with a visual disability"-section is also 
done. As you can see, this is still very basic information (with a bit too 
much on AudioGames.net, yeah, we know - will change it!) . We would really 
look forward to all the feedback you have on this

One thing you can help us with is this:

We are setting up a "Top 10 List of Blind-Accessible Games To Start With" - 
this is basically a list of 10 game titles recommended by you, the 
community, for new gamers to start playing blind-accessible games. Which ten 
titles do you recommend for new gamers? We have setup a thread in the forum 
(http://www.accessibility.nl/games/forum/viewtopic.php?pid=62#p62) where you 
can post your list. You have to become a member of this forum to post - 
however, this is completely free and set up in only a couple of minutes - 
and you do not even need an email-address to register!

Well, so far for this email. Anxious to know what this list thinks of these 
developments. And, because we think collaboration is very important, if 
anyone has a suggestion for a possible collaboration with the community on 
this list, let's hear it!

Greets,

Richard 


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