Hi Richard,
the idea is simply avesome, wish it best of success. Always dreamed for 
something like this, will definitely participate anything I can.
Best wishes,
Lukas
----- Original Message ----- 
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, April 25, 2006 11:57 PM
Subject: [Audyssey] Important: New Website On Accessible Gaming


> Hi,
>
> I would like to bring the following to your attention:
>
> Recently we (Sander and I of AudioGames.net) started a project called the
> Game Accessibility-project at our work at the Bartimeus Accessibility
> foundation. In this (government-funded !) project we are building a R&C
> (Resource & Community) website on the subject of game accessibility.
>
> As you may know, the field of game accessibility reaches further than just
> blind-accessible games. There's a whole field of one-switch games out 
> there,
> games that can be played with one key only and therefore very accessible 
> for
> gamers with limited physical abilities. One-switch games are often quite
> simple to understand and therefore very suitable for gamers with learning
> disabilities as well. More recently, the field of mobile gaming discovered
> the strength of these games and are exploring the possibilities to 
> implement
> such games on mobile phones. There's also game accessibility for gamers 
> with
> hearing disabilities, focusing on closed captioning and sign language in
> games, visual audio radars and more.
>
> The R&C site can be found here:
>
> http://www.game-accessibility.com
>
> The aims of the Game Accessibility project are:
>  a.. to inform gamers with disabilities about the availability of
> accessible games
>  b.. to provide resources for developers, publishers and researchers
>  c.. to raise awareness of game accessibility
>  d.. to gain more knowledge on accessible game design
>
> The main activities within the Game Accessibility project are:
>
>  a.. to develop a website that includes:
>    a.. information about accessible games for the gamers with a disability
>    b.. research materials and other resources about game accessibility for
> students, developers and publishers
>    c.. a community space for gamers, developers and researchers
>  b.. to give lectures and tutorials
>  c.. to participate in student seminars/projects
> It is not this website's aim to be  'another AudioGames.net', 'another 
> Phil
> Vlasak List of Game Developers' or 'another archive of games for the 
> blind'.
> It also does not aim to be a substitute for the various communities that
> already exist - this list, the AudioGames.net forum, the Dutch Blindgamer
> list, the German Blindzeln list to name a few.
>
> Instead, it aims to be a *visible* portal to the communities that already
> exist and connect these to all parties in the field of accessible gaming.
> One repeating topic of discussion is the lack of communication and sharing
> of knowledge and information between gamers with disabilities, developers 
> of
> accessible games, academics and the professional game industry. The 
> majority
> of the industry has never thought about accessibility in games, academics
> produce interesting demo's that unfortunately aren't real games (and most 
> of
> the research gets lost after a couple of years anyway) and which hardly
> anyone knows about, developers of accessible games try their best to 
> develop
> games with tiny or no budgets and are way behind the professional game
> industry at many points (innovation, resources, technology, marketing, 
> etc.)
> and the community of gamers have a hard time communicating their 
> 'presence'
> (with their wishes, needs, ideas) to the game industry.
>
> So this website hopes to connect all parties (developers, gamers, industry
> and academics). At this very moment, there are more initiatives gradually
> coming to existance, for instance: http://gameaccess.medialt.no/guide.php
> and
> http://ace-centre.hostinguk.com/index.cfm?pageid=02C9D29F-3048-7290-FE94E4150B34D902
> /
> http://ace-centre.hostinguk.com/index.cfm?pageid=FD4F4E9B-D613-62F1-C4318E76134AAC67.
> However, their approaches are slightly different then our aims.
>
> Now, what does this mean for you?
>
> The Game Accessibility-project aims to involve as many people and
> communities as possible. Therefore we would like to have as much as your
> input as you are willing to give.
> The website enables you to get in contact with the professional game
> industry as well as academics involved in accessible games projects.
> Participants in this project are people from the industry like Microsoft
> Games, LucasArts, people who research games and teach game design to 
> future
> game designers at universities, disabled gamers of all sorts,  the
> International Game Developers Association (IGDA) and more. For example,
> we're currently also doing a project with two teams of students who are
> developing alternative controllers for a new audio game called The 
> Gnawlers
> (under development by AudioGames.net).
>
> The website is still under development and many things will be added for 
> the
> next year or so. However, parts of it are already active. The forum is now
> active and part of the "gaming with a visual disability"-section is also
> done. As you can see, this is still very basic information (with a bit too
> much on AudioGames.net, yeah, we know - will change it!) . We would really
> look forward to all the feedback you have on this
>
> One thing you can help us with is this:
>
> We are setting up a "Top 10 List of Blind-Accessible Games To Start 
> With" -
> this is basically a list of 10 game titles recommended by you, the
> community, for new gamers to start playing blind-accessible games. Which 
> ten
> titles do you recommend for new gamers? We have setup a thread in the 
> forum
> (http://www.accessibility.nl/games/forum/viewtopic.php?pid=62#p62) where 
> you
> can post your list. You have to become a member of this forum to post -
> however, this is completely free and set up in only a couple of minutes -
> and you do not even need an email-address to register!
>
> Well, so far for this email. Anxious to know what this list thinks of 
> these
> developments. And, because we think collaboration is very important, if
> anyone has a suggestion for a possible collaboration with the community on
> this list, let's hear it!
>
> Greets,
>
> Richard
>
>
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