Hi,

I would like to bring the following to your attention:

Recently we (Sander and I of AudioGames.net) started a project called the Game 
Accessibility-project at our work at the Bartimeus Accessibility foundation. In 
this (government-funded !) project we are building a R&C (Resource & Community) 
website on the subject of game accessibility.

As you may know, the field of game accessibility reaches further than just 
blind-accessible games. There's a whole field of one-switch games out there, 
games that can be played with one key only and therefore very accessible for 
gamers with limited physical abilities. One-switch games are often quite simple 
to understand and therefore very suitable for gamers with learning disabilities 
as well. More recently, the field of mobile gaming discovered the strength of 
these games and are exploring the possibilities to implement such games on 
mobile phones. There's also game accessibility for gamers with hearing 
disabilities, focusing on closed captioning and sign language in games, visual 
audio radars and more.

The R&C site can be found here:

http://www.game-accessibility.com 

The aims of the Game Accessibility project are: 
  a.. to inform gamers with disabilities about the availability of accessible 
games 
  b.. to provide resources for developers, publishers and researchers 
  c.. to raise awareness of game accessibility 
  d.. to gain more knowledge on accessible game design 

The main activities within the Game Accessibility project are: 

  a.. to develop a website that includes: 
    a.. information about accessible games for the gamers with a disability 
    b.. research materials and other resources about game accessibility for 
students, developers and publishers 
    c.. a community space for gamers, developers and researchers
  b.. to give lectures and tutorials 
  c.. to participate in student seminars/projects 
It is not this website's aim to be  'another AudioGames.net', 'another Phil 
Vlasak List of Game Developers' or 'another archive of games for the blind'. It 
also does not aim to be a substitute for the various communities that already 
exist - this list, the AudioGames.net forum, the Dutch Blindgamer list, the 
German Blindzeln list to name a few. 

Instead, it aims to be a *visible* portal to the communities that already exist 
and connect these to all parties in the field of accessible gaming. One 
repeating topic of discussion is the lack of communication and sharing of 
knowledge and information between gamers with disabilities, developers of 
accessible games, academics and the professional game industry. The majority of 
the industry has never thought about accessibility in games, academics produce 
interesting demo's that unfortunately aren't real games (and most of the 
research gets lost after a couple of years anyway) and which hardly anyone 
knows about, developers of accessible games try their best to develop games 
with tiny or no budgets and are way behind the professional game industry at 
many points (innovation, resources, technology, marketing, etc.) and the 
community of gamers have a hard time communicating their 'presence' (with their 
wishes, needs, ideas) to the game industry.

So this website hopes to connect all parties (developers, gamers, industry and 
academics). At this very moment, there are more initiatives gradually coming to 
existance, for instance: http://gameaccess.medialt.no/guide.php and 
http://ace-centre.hostinguk.com/index.cfm?pageid=02C9D29F-3048-7290-FE94E4150B34D902
  /  
http://ace-centre.hostinguk.com/index.cfm?pageid=FD4F4E9B-D613-62F1-C4318E76134AAC67.
 However, their approaches are slightly different then our aims.

Now, what does this mean for you?
 
The Game Accessibility-project aims to involve as many people and communities 
as possible. Therefore we would like to have as much as your input as you are 
willing to give. 
The website enables you to get in contact with the professional game industry 
as well as academics involved in accessible games projects. Participants in 
this project are people from the industry like Microsoft Games, LucasArts, 
people who research games and teach game design to future game designers at 
universities, disabled gamers of all sorts,  the International Game Developers 
Association (IGDA) and more. For example, we're currently also doing a project 
with two teams of students who are developing alternative controllers for a new 
audio game called The Gnawlers (under development by AudioGames.net). 

The website is still under development and many things will be added for the 
next year or so. However, parts of it are already active. The forum is now 
active and part of the "gaming with a visual disability"-section is also done. 
As you can see, this is still very basic information (with a bit too much on 
AudioGames.net, yeah, we know - will change it!) . We would really look forward 
to all the feedback you have on this

One thing you can help us with is this:

We are setting up a "Top 10 List of Blind-Accessible Games To Start With" - 
this is basically a list of 10 game titles recommended by you, the community, 
for new gamers to start playing blind-accessible games. Which ten titles do you 
recommend for new gamers? We have setup a thread in the forum 
(http://www.accessibility.nl/games/forum/viewtopic.php?pid=62#p62) where you 
can post your list. You have to become a member of this forum to post - 
however, this is completely free and set up in only a couple of minutes - and 
you do not even need an email-address to register!

Well, so far for this email. Anxious to know what this list thinks of these 
developments. And, because we think collaboration is very important, if anyone 
has a suggestion for a possible collaboration with the community on this list, 
let's hear it!

Greets,

Richard




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