Hi Neo,

Glad to hear that! Look forward to hearing what your recommended Top 10 
Audio Games list is :)

Greets,

Richard

==============================================


> Hi Richard,
> the idea is simply avesome, wish it best of success. Always dreamed for
> something like this, will definitely participate anything I can.
> Best wishes,
> Lukas

==============================================

>> Hi,
>>
>> I would like to bring the following to your attention:
>>
>> Recently we (Sander and I of AudioGames.net) started a project called the
>> Game Accessibility-project at our work at the Bartimeus Accessibility
>> foundation. In this (government-funded !) project we are building a R&C
>> (Resource & Community) website on the subject of game accessibility.
>>
>> As you may know, the field of game accessibility reaches further than 
>> just
>> blind-accessible games. There's a whole field of one-switch games out
>> there,
>> games that can be played with one key only and therefore very accessible
>> for
>> gamers with limited physical abilities. One-switch games are often quite
>> simple to understand and therefore very suitable for gamers with learning
>> disabilities as well. More recently, the field of mobile gaming 
>> discovered
>> the strength of these games and are exploring the possibilities to
>> implement
>> such games on mobile phones. There's also game accessibility for gamers
>> with
>> hearing disabilities, focusing on closed captioning and sign language in
>> games, visual audio radars and more.
>>
>> The R&C site can be found here:
>>
>> http://www.game-accessibility.com
>>
>> The aims of the Game Accessibility project are:
>>  a.. to inform gamers with disabilities about the availability of
>> accessible games
>>  b.. to provide resources for developers, publishers and researchers
>>  c.. to raise awareness of game accessibility
>>  d.. to gain more knowledge on accessible game design
>>
>> The main activities within the Game Accessibility project are:
>>
>>  a.. to develop a website that includes:
>>    a.. information about accessible games for the gamers with a 
>> disability
>>    b.. research materials and other resources about game accessibility 
>> for
>> students, developers and publishers
>>    c.. a community space for gamers, developers and researchers
>>  b.. to give lectures and tutorials
>>  c.. to participate in student seminars/projects
>> It is not this website's aim to be  'another AudioGames.net', 'another
>> Phil
>> Vlasak List of Game Developers' or 'another archive of games for the
>> blind'.
>> It also does not aim to be a substitute for the various communities that
>> already exist - this list, the AudioGames.net forum, the Dutch Blindgamer
>> list, the German Blindzeln list to name a few.
>>
>> Instead, it aims to be a *visible* portal to the communities that already
>> exist and connect these to all parties in the field of accessible gaming.
>> One repeating topic of discussion is the lack of communication and 
>> sharing
>> of knowledge and information between gamers with disabilities, developers
>> of
>> accessible games, academics and the professional game industry. The
>> majority
>> of the industry has never thought about accessibility in games, academics
>> produce interesting demo's that unfortunately aren't real games (and most
>> of
>> the research gets lost after a couple of years anyway) and which hardly
>> anyone knows about, developers of accessible games try their best to
>> develop
>> games with tiny or no budgets and are way behind the professional game
>> industry at many points (innovation, resources, technology, marketing,
>> etc.)
>> and the community of gamers have a hard time communicating their
>> 'presence'
>> (with their wishes, needs, ideas) to the game industry.
>>
>> So this website hopes to connect all parties (developers, gamers, 
>> industry
>> and academics). At this very moment, there are more initiatives gradually
>> coming to existance, for instance: http://gameaccess.medialt.no/guide.php
>> and
>> http://ace-centre.hostinguk.com/index.cfm?pageid=02C9D29F-3048-7290-FE94E4150B34D902
>> /
>> http://ace-centre.hostinguk.com/index.cfm?pageid=FD4F4E9B-D613-62F1-C4318E76134AAC67.
>> However, their approaches are slightly different then our aims.
>>
>> Now, what does this mean for you?
>>
>> The Game Accessibility-project aims to involve as many people and
>> communities as possible. Therefore we would like to have as much as your
>> input as you are willing to give.
>> The website enables you to get in contact with the professional game
>> industry as well as academics involved in accessible games projects.
>> Participants in this project are people from the industry like Microsoft
>> Games, LucasArts, people who research games and teach game design to
>> future
>> game designers at universities, disabled gamers of all sorts,  the
>> International Game Developers Association (IGDA) and more. For example,
>> we're currently also doing a project with two teams of students who are
>> developing alternative controllers for a new audio game called The
>> Gnawlers
>> (under development by AudioGames.net).
>>
>> The website is still under development and many things will be added for
>> the
>> next year or so. However, parts of it are already active. The forum is 
>> now
>> active and part of the "gaming with a visual disability"-section is also
>> done. As you can see, this is still very basic information (with a bit 
>> too
>> much on AudioGames.net, yeah, we know - will change it!) . We would 
>> really
>> look forward to all the feedback you have on this
>>
>> One thing you can help us with is this:
>>
>> We are setting up a "Top 10 List of Blind-Accessible Games To Start
>> With" -
>> this is basically a list of 10 game titles recommended by you, the
>> community, for new gamers to start playing blind-accessible games. Which
>> ten
>> titles do you recommend for new gamers? We have setup a thread in the
>> forum
>> (http://www.accessibility.nl/games/forum/viewtopic.php?pid=62#p62) where
>> you
>> can post your list. You have to become a member of this forum to post -
>> however, this is completely free and set up in only a couple of minutes -
>> and you do not even need an email-address to register!
>>
>> Well, so far for this email. Anxious to know what this list thinks of
>> these
>> developments. And, because we think collaboration is very important, if
>> anyone has a suggestion for a possible collaboration with the community 
>> on
>> this list, let's hear it!
>>
>> Greets,
>>
>> Richard


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