Hi Neo, Glad to hear that! Look forward to hearing what your recommended Top 10 Audio Games list is :)
Greets, Richard ============================================== > Hi Richard, > the idea is simply avesome, wish it best of success. Always dreamed for > something like this, will definitely participate anything I can. > Best wishes, > Lukas ============================================== >> Hi, >> >> I would like to bring the following to your attention: >> >> Recently we (Sander and I of AudioGames.net) started a project called the >> Game Accessibility-project at our work at the Bartimeus Accessibility >> foundation. In this (government-funded !) project we are building a R&C >> (Resource & Community) website on the subject of game accessibility. >> >> As you may know, the field of game accessibility reaches further than >> just >> blind-accessible games. There's a whole field of one-switch games out >> there, >> games that can be played with one key only and therefore very accessible >> for >> gamers with limited physical abilities. One-switch games are often quite >> simple to understand and therefore very suitable for gamers with learning >> disabilities as well. More recently, the field of mobile gaming >> discovered >> the strength of these games and are exploring the possibilities to >> implement >> such games on mobile phones. There's also game accessibility for gamers >> with >> hearing disabilities, focusing on closed captioning and sign language in >> games, visual audio radars and more. >> >> The R&C site can be found here: >> >> http://www.game-accessibility.com >> >> The aims of the Game Accessibility project are: >> a.. to inform gamers with disabilities about the availability of >> accessible games >> b.. to provide resources for developers, publishers and researchers >> c.. to raise awareness of game accessibility >> d.. to gain more knowledge on accessible game design >> >> The main activities within the Game Accessibility project are: >> >> a.. to develop a website that includes: >> a.. information about accessible games for the gamers with a >> disability >> b.. research materials and other resources about game accessibility >> for >> students, developers and publishers >> c.. a community space for gamers, developers and researchers >> b.. to give lectures and tutorials >> c.. to participate in student seminars/projects >> It is not this website's aim to be 'another AudioGames.net', 'another >> Phil >> Vlasak List of Game Developers' or 'another archive of games for the >> blind'. >> It also does not aim to be a substitute for the various communities that >> already exist - this list, the AudioGames.net forum, the Dutch Blindgamer >> list, the German Blindzeln list to name a few. >> >> Instead, it aims to be a *visible* portal to the communities that already >> exist and connect these to all parties in the field of accessible gaming. >> One repeating topic of discussion is the lack of communication and >> sharing >> of knowledge and information between gamers with disabilities, developers >> of >> accessible games, academics and the professional game industry. The >> majority >> of the industry has never thought about accessibility in games, academics >> produce interesting demo's that unfortunately aren't real games (and most >> of >> the research gets lost after a couple of years anyway) and which hardly >> anyone knows about, developers of accessible games try their best to >> develop >> games with tiny or no budgets and are way behind the professional game >> industry at many points (innovation, resources, technology, marketing, >> etc.) >> and the community of gamers have a hard time communicating their >> 'presence' >> (with their wishes, needs, ideas) to the game industry. >> >> So this website hopes to connect all parties (developers, gamers, >> industry >> and academics). At this very moment, there are more initiatives gradually >> coming to existance, for instance: http://gameaccess.medialt.no/guide.php >> and >> http://ace-centre.hostinguk.com/index.cfm?pageid=02C9D29F-3048-7290-FE94E4150B34D902 >> / >> http://ace-centre.hostinguk.com/index.cfm?pageid=FD4F4E9B-D613-62F1-C4318E76134AAC67. >> However, their approaches are slightly different then our aims. >> >> Now, what does this mean for you? >> >> The Game Accessibility-project aims to involve as many people and >> communities as possible. Therefore we would like to have as much as your >> input as you are willing to give. >> The website enables you to get in contact with the professional game >> industry as well as academics involved in accessible games projects. >> Participants in this project are people from the industry like Microsoft >> Games, LucasArts, people who research games and teach game design to >> future >> game designers at universities, disabled gamers of all sorts, the >> International Game Developers Association (IGDA) and more. For example, >> we're currently also doing a project with two teams of students who are >> developing alternative controllers for a new audio game called The >> Gnawlers >> (under development by AudioGames.net). >> >> The website is still under development and many things will be added for >> the >> next year or so. However, parts of it are already active. The forum is >> now >> active and part of the "gaming with a visual disability"-section is also >> done. As you can see, this is still very basic information (with a bit >> too >> much on AudioGames.net, yeah, we know - will change it!) . We would >> really >> look forward to all the feedback you have on this >> >> One thing you can help us with is this: >> >> We are setting up a "Top 10 List of Blind-Accessible Games To Start >> With" - >> this is basically a list of 10 game titles recommended by you, the >> community, for new gamers to start playing blind-accessible games. Which >> ten >> titles do you recommend for new gamers? We have setup a thread in the >> forum >> (http://www.accessibility.nl/games/forum/viewtopic.php?pid=62#p62) where >> you >> can post your list. You have to become a member of this forum to post - >> however, this is completely free and set up in only a couple of minutes - >> and you do not even need an email-address to register! >> >> Well, so far for this email. Anxious to know what this list thinks of >> these >> developments. And, because we think collaboration is very important, if >> anyone has a suggestion for a possible collaboration with the community >> on >> this list, let's hear it! >> >> Greets, >> >> Richard _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
