Follow-up Comment #12, patch #1501 (project freeciv):
I did not attached an updated patch which uses the hitpoints of the units
type:
> punit->hp -= MAX(unit_type(punit)->hp * game.server.killunhomed / 100, 1);
This is done in the attached file. Additional, the help text for the options
is changed accordingly.
(file #8505)
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Additional Item Attachment:
File name:
20100313-trunk-add-option-to-slowly-kill-unhomed-units-killunhomed.diff
Size:7 KB
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