On Tue, Oct 9, 2018 at 7:26 AM Ingemar Ragnemalm <inge...@ragnemalm.se> wrote:
> Yet another API for GUI-OpenGL glue? I would suggest that the closer to > an existing API (i.e. GLUT) the better. You are fairly close now so > maybe making it a GLUT replacement is just a matter of renaming? > True, GLPT is close to GLUT, but also to GLFW. I am not trying to create an emulator of any of the two, but rather create something that works perfectly for FPC instead. It should be relatively easy to create a wrapper unit though for GLUT and GLFW users. The same for creating a dynamic library for C users. :) > All your demos are old-style. I can't even see a single shader anywhere. > I think you should use modern OpenGL more. For instance, I have made a > modern version of the dear old Gears demo: > > http://computer-graphics.se/demopage/glut-gears.html > > Great! Can I use it for GLPT? Not converted to C yet, but it is converted to modern OpenGL. I also > have a bunch of other demos that exist in FPC versions that you can have. > Please share anything you can or are willing to. I need use cases to test the library and help new users to get started.. Rgds, Darius
_______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal