> On Sep 23, 2018, at 10:47 PM, Darius Blaszyk <[email protected]> wrote:
>
> The toolkit is quite workable for Windows and Linux. Mac is missing but I'm
> hoping to receive pull requests now it's published.
>
I support you in this so I’ll try to make a Mac implementation since I already
have Cocoa/Objective Pascal OpenGL code. I switched to SDL because I was tired
of maintaining the context layer but the old is still there if I look for it. I
have iOS also but I didn’t see you supporting mobile platforms yet.
Regards,
Ryan Joseph
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