On Tue, Sep 25, 2018 at 11:52 AM R0b0t1 <r03...@gmail.com> wrote:

> Are multiplexing synchronization primitives available? E.g. select(2)
> but for keyboard/mouse/window events.
>

Multithreading is not available, however I'm open for suggestions and pull
requests.


> This seems to be the obvious usecase. Can some clarification be
> provided? E.g. SDL2 needs to manage the OpenGL contexts, does this
> library manage them as well?
>

OpenGL context management is not yet implemented. Until now I did not have
a need for this functionality, but if someone can provide some code or make
a pull request I will add this.

Rgds, Darius
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