On Tue, Sep 25, 2018 at 11:52 AM R0b0t1 <r03...@gmail.com> wrote: > Are multiplexing synchronization primitives available? E.g. select(2) > but for keyboard/mouse/window events. >
Multithreading is not available, however I'm open for suggestions and pull requests. > This seems to be the obvious usecase. Can some clarification be > provided? E.g. SDL2 needs to manage the OpenGL contexts, does this > library manage them as well? > OpenGL context management is not yet implemented. Until now I did not have a need for this functionality, but if someone can provide some code or make a pull request I will add this. Rgds, Darius
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