It's interesting to take a look on what's going on in Unity3D world
right now.
They have a pretty advanced gaming runtime and similar to what Adobe is
looking for (not completely the same thing but close enough for this
context).
A friend of mine is working on a GUI framework for that platform and by
his words, that community still doesn't fully understand the power of
having a great GUI framework, but slowly it's coming to the table.
Much of his inspiration for the framework came from the experience of
working with Flex and probably this is something similar to what Flex
could one day look like...
Take a look at examples at http://edrivenunity.com/
Cheers,
Tomislav
On 22.10.2012. 13:29, Carlos Rovira wrote:
Games could be very complex and not all new game developments are tiny
games for mobile, shoot'em ups, platforms or 3D arcades. There's as
well graphic adventures, RPG's world based, sport managers (like you
say), a mix of all... In definitive all what our imagination could
bring to your screen and I think you could have a platform like flex
that could give you all the flavors. If you need some UI controls,
states, containers and so on and you have in you selected
platform...the better, isn't it? ;)
i totally agree to your point b) except for this last statement "but as well
for people that wants to create complex games". unless you 'r thinking of
games with lots of menu like football manager, its hard to see a place for
flex in that area.